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TowerCards.xml
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TowerCards.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<app title="TowerCards" file="TowerCards" main="Main" version="0.0.1" company="Zaphod" />
<window width="1280" height="800" fps="30" orientation="portrait" resizable="true" if="web" />
<window width="1280" height="800" fps="30" orientation="portrait" fullscreen="false" hardware="true" vsync="true" unless="web" />
<set name="BUILD_DIR" value="export" />
<!--<setenv name="no_console" value="1" />-->
<classpath name="source" />
<assets path="assets" if="android" >
<sound path="data/beep.wav" id="Beep" />
<!-- Your sound embedding code here... -->
</assets>
<assets path="assets" if="desktop" >
<sound path="data/beep.wav" id="Beep" />
<!-- Your sound embedding code here... -->
</assets>
<assets path="assets" if="flash" >
<sound path="data/beep.mp3" id="Beep" />
<!-- Your sound embedding code here... -->
</assets>
<assets path="assets" if="html5" >
<sound path="data/beep.mp3" id="Beep" />
<!-- Your sound embedding code here... -->
</assets>
<assets path="assets" exclude="*.wav" if="flash" />
<assets path="assets" exclude="*.svg" if="html5" />
<assets path="assets" if="desktop" />
<assets path="assets" if="mobile" />
<icon name="assets/HaxeFlixel.svg" />
<haxelib name="openfl" />
<haxelib name="flixel"/>
<!--Disable the Flixel core debugger-->
<!--<haxedef name="FLX_NO_DEBUG" />-->
<!--Disable the Flixel core recording system if you're not using it-->
<!--<haxedef name="FLX_NO_RECORD" />-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<!--<haxedef name="FLX_NO_MOUSE" if="mobile" />-->
<!--<haxedef name="FLX_NO_KEYBOARD" if="mobile" />-->
<!--<haxedef name="FLX_NO_TOUCH" if="desktop" />-->
<!--<haxedef name="FLX_NO_JOYSTICK" />-->
<!--<haxedef name="thread" />-->
<!--Disable the Flixel core sound tray-->
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
<!--Disable the Flixel core focus lost screen-->
<!--<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />-->
<!--Enable right and middle click support for the mouse. Requires flash player version 11.2 or higher. Doesn't work for HTML5. -->
<!--<haxedef name="FLX_MOUSE_ADVANCED" />-->
<!--<app swf-version="11.2" />-->
</project>