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A collection of learning resources for curious software engineers
A modern I/O library for Android, Java, and Kotlin Multiplatform.
Fork of Chiaki (Open Source Playstation Remote Play) with Enhancements for Steam Deck and Documentation around how to use
The right prescription for your Gradle build.
KMP Ready is a Gradle Plugin that provides actionable advice to make your code Kotlin Multiplatform compatible.
a build server protocol implementation for integrate xcode with sourcekit-lsp
Gradle Plugin to enable auto-completion and symbol resolution for all Kotlin/Native platforms.
An ultra-minimal, zero-dependency, fast-enough HTTP fileserver
Gradle plugin for publishing to Nexus repositories
Fast, light, simple Docker containers & Linux machines for macOS
A humble mocking library for Kotlin, KotlinJS and Kotlin Multiplatform using Kotlin Symbol Processing (KSP).
A pure Kotlin pluggable RPC library, with expect/actual support
🔥 A library based on SwiftUI Preview, for easy generation: Playbook view, Snapshot and Accessibility tests
A Gradle Plugin that allows seamless switching between Kotlin JVM and the Kotlin Multiplatform Plugins
🤱🏻 Turn any webpage into a desktop app with Rust. 🤱🏻 利用 Rust 轻松构建轻量级多端桌面应用
Observe how different SwiftUI container views affect state and lifecycle events (onAppear, onDisappear).
Plugin for parsing and managing the Changelog in a "keep a changelog" style.
📖 An approachable introduction to Assembly.
Lightning-fast and Powerful Code Editor written in Rust
Funky composable sheep 😎 🐏
Kotlin Multiplatform sample with SwiftUI, Jetpack Compose, Compose for Wear, Compose for Desktop, and Compose for Web clients along with Ktor backend.
A plugin for generating BuildConstants for any kind of Gradle projects: Java, Kotlin, Groovy, etc. Designed for KTS scripts.
KMMBridge is a set of Gradle tooling that facilitates publishing and consuming pre-built KMM (Kotlin Multiplatform Mobile) Xcode Framework binaries. See https://kmmbridge.touchlab.co/docs to get st…
Aurora Editor is a IDE built by the community, for the community, and written in Swift for the best native performance and feel for macOS.