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Everything we know about Apple’s Vision Pro

People have been speculating about Apple’s entry into the world of virtual and augmented reality headsets for the better part of a decade. At WWDC 2023, it finally revealed the Vision Pro, which will launch as the first visionOS device on February 2nd.

The Vision Pro starts at $3,499 with 256GB of internal storage, while optional prescription lenses from Zeiss are available for $149.

In our review, we said the Vision Pro’s display is a technical marvel, with hand and eye tracking that’s a leap forward beyond what previously existed, however, those controls can be inconsistent, and in our experience, Apple’s Personas virtual avatars could be “uncanny and somewhat terrifying.”

The new headset uses two Apple Silicon chips (M2 Ultra and R1) and can be used for up to two hours with a tethered battery pack or for as long as you want if it’s plugged in. It also uses “natural control” with hand and eye tracking as well as voice commands. Users can switch between AR and VR using a digital crown-style dial, and depending on what they’re viewing, it displays their eyes on the front so that others know the person wearing it can see them.

Read on for all our coverage so far on Apple’s Vision Pro headset.

  • Apple’s Vision Pro team is reportedly focused on building a cheaper headset

    Photo by Amelia Holowaty Krales / The Verge

    Apple may no longer be working on a new high-end Vision headset amid slowing sales of the Vision Pro, according to a new report from The Information. Instead, Apple has apparently been finding ways to reduce the cost of components for the first model and is working on a cheaper Vision headset that it aims to ship by the end of 2025.

    The first Vision Pro came out earlier this year, and while it’s a very good VR headset, it has a lot of flaws inherent to many other VR headsets. It’s also quite expensive, starting at $3,499, and — what I noticed most when I tried the Vision Pro at an Apple Store — pretty heavy.

    Read Article >
  • Wes Davis

    Jun 16

    Wes Davis

    The visionOS 2 beta enables web-based VR.

    Previously an experimental feature, WebXR support is on by default for Vision Pro beta testers, RoadtoVR wrote last week. The open standard allows for VR and AR experiences on the web, such as those listed on this GitHub page.

    However, the outlet writes that AR experiences do not seem to work quite yet, limiting it to fully-VR ones for now.


  • Wes Davis

    Jun 11

    Wes Davis

    Apple skipped over the best visionOS 2 updates

    Apple’s “bento box” showing several features coming to visionOS 2.
    Some of the best features just got hints in the feature breakdown at the end.
    Image: Apple

    Apple mentioned a few new features coming to the Vision Pro during its WWDC 2024 keynote presentation on Monday, such as the ability to turn your 2D photos into 3D ones and support for using the headset on trains. But the company glossed right over some of the most sorely needed features that it’s adding to visionOS — and those quieter changes make for a much more exciting update.

    After the update arrives this fall, you’ll be able to see a Magic Keyboard while you’re working in a virtual environment, use any Bluetooth mouse you want, and rearrange your homescreen icons — including putting iPad and iPhone apps where you want. These are all features that probably should have been there from the beginning, and they’ll improve the day-to-day experience of using the Vision Pro in meaningful ways.

    Read Article >
  • Apple is finally launching the Vision Pro outside the US

    A person wearing the Apple Vision Pro headset.
    Photo by Vjeran Pavic / The Verge

    Much more of the world will soon have the chance to buy Apple’s mixed reality headset. Apple announced today that its $3,499 Vision Pro will be sold internationally with a rollout kicking off on June 28th.

    The first countries outside the US to get the Vision Pro are China, Japan, and Singapore on June 28th, followed by Germany, France, Australia, the UK, and Canada on July 12th. The announcement comes after Bloomberg reported in May that Apple has been training its international employees on selling the high-end headset.

    Read Article >
  • Wes Davis

    May 22

    Wes Davis

    Marvel’s What If...? Vision Pro mixed reality story will debut on May 30th.

    Marvel says What If...?  An Immersive Story will have viewers (players?) casting spells, fighting battles with Marvel characters, and using the infinity stones. Judging from the trailer, that means making Doctor Strange’s magic sparks with your hands.

    This edition of What If...? will be “free for a limited time” when the app is available on May 30th.


  • The Apple Vision Pro is approved to go on sale in China

    An Apple “wearable computer” made by the Vision Pro’s manufacturer received the necessary quality and safety accreditation for it go on sale, according to the website of the Chinese product standards body that granted its approval.

    The report aligns with recent rumors suggesting the Pro will roll out internationally after WWDC on June 10th, though an exact date is still unknown.


  • Apple is almost ready to sell the Vision Pro outside the US

    Someone holding the Apple Vision Pro headset towards the camera.
    The Vision Pro could be available in some international regions shortly after Apple’s WWDC event next month.
    Photo by Amelia Holowaty Krales / The Verge

    Apple is reportedly preparing to launch its $3,499 Vision Pro outside of the US for the first time, according to Bloomberg’s Mark Gurman, with the mixed reality headset’s international rollout expected to start shortly after the company’s Worldwide Developers Conference early next month

    On Monday, Gurman reported that Apple has flown “hundreds of employees from its international stores” over to its offices in Cupertino, California, to show them how to demonstrate the device. Training sessions reportedly started last week, with courses taking up to four days to complete according to Gurman’s sources.

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  • Marvel is bringing a mixed reality edition of What If…? to the Vision Pro

    A still from What If...? — An Immersive Story, showing Marvel characters The Watcher and Wong looking at the viewer, apparently as AR objects in the viewer’s space.
    Who watches the watcher watching The Watcher watching them?
    Image: Marvel / Disney

    The Vision Pro is about to get what sounds like an honest-to-goodness mixed reality video experience from Marvel Studios and ILM Immersive, something the platform sorely needs. The companies announced What If...? An Immersive Story, which they say is Disney Plus’ “first-ever” interactive original content. It’ll come exclusively to Apple’s VR headset and use a mixture of augmented and virtual reality.

    The hour-long What If...? episode is based on Marvel’s Disney Plus show of the same name. It’s a promising development for starved Vision Pro owners, and not just because it’s far longer than the small library of immersive films Apple has offered to date.

    Read Article >
  • Wes Davis

    Apr 28

    Wes Davis

    The best worst way to play Metroid Prime.

    I have finally justified my Vision Pro purchase with the iOS version of the Delta emulator.


  • Wes Davis

    Apr 27

    Wes Davis

    The Apple Vision Pro’s eBay prices are making me sad

    A Vision Pro sitting on the back of a couch.
    Photo by Vjeran Pavic / The Verge

    I paid a lot of money for the privilege of getting an Apple Vision Pro brand-new in February. All-in, with optical inserts and taxes, I financed a little over $3,900 for the 256GB version of the headset. A day or so ago, I made a mistake that I’m sure many early adopters are familiar with: I looked up how much it’s been selling for on eBay.

    On Wednesday, a 1TB Vision Pro, complete with all the included gear, Apple’s fluffy $200 travel case, $500 AppleCare Plus, and claimed to have been “worn maybe about an hour” sold for $3,200 after 21 bids. The listed shipping estimate was $20.30. Brand new, that combination is $5,007.03 on Apple’s site for me. Another eBay listing, this one with my headset’s configuration (but sans optical inserts) went for just $2,600 — again with most, if not all, of the included accessories. Several other 256GB and 512GB models sold for around that amount this week.

    Read Article >
  • Apple’s next immersive video is another Prehistoric Planet episode.

    The second episode of Prehistoric Planet Immersive will be available on April 19th, according to the Apple TV Plus page for the series.

    The first episode was a pretty demonstration of the Vision Pro, rather than the David Attenborough-narrated, pretend nature documentary that Prehistoric Planet is. But the younger version of me that saw Jurassic Park and Prehysteria in theaters welcomes it, anyway.


    A screenshot of the episode page for Triceratops Forest.
    I’m ready for that immersive triceratops.
    Screenshot: Wes Davis / The Verge
  • Do I feel less lonely in the Vision Pro?

    That’s what I kept asking myself when testing out spatial Personas with Wes. The short of it is your ghostly Personas are now free to interact in any SharePlay enabled app, so you can watch movies, play games, and collaborate on projects. It’s neat — and you can interact more with other people. But seeing Wes’ head just float in my office also reminded me he really wasn’t there.


  • Robots, virtually in disguise.

    Transformers: Dark of the Moon is now available in 3D on the Vision Pro Apple TV Plus app, joining free-for-subscribers films that Apple added to its streaming service in March.

    New, but not in 3D, are several other movies that probably should be — including the first three John Wick films, Armageddon, Taken, and Mission: Impossible — Ghost Protocol. The new crop of movies is available for between four and eight weeks, reports MacRumors.


    A gif of the movies that are new to Apple TV Plus for April.
    Scrolling the new movies.
    Screen recording: Wes Davis / The Verge
  • Now Apple Vision Pro Personas can float freely across different apps

    A GIF of the Apple Vision Pro’s Spatial Personas feature.
    You’re not limited to hovering in FaceTime.
    Video: Apple

    Starting today, Vision Pro personas will be able to do more than hover like a ghost in FaceTime calls. Now, you can use them in SharePlay-enabled apps to collaborate, play games, or watch media with other people.

    Apple is calling this a “Spatial Persona.” The idea is to make it feel like you’re in the same physical space as another user. It was part of what Apple showed in developer previews last year but hasn’t been available in the actual Persona beta until now. It’s a bit hard to imagine, but you can see what it looks like in the video below.

    Read Article >
  • The Apple Vision Pro is $150 off... if you’re feeling lucky.

    Woot is selling the mixed reality headset with a one-year Apple warranty for $3,299 ($200 off), the first discount we’ve seen.

    But there’s a catch: they all ship with a 21W light seal and small-sized headbands. Buying a seal separately from Apple costs $200 and the headbands are $99 apiece, so you might pay more than the retail price if you aren’t happy with the fit.

    Update March 27th, 4:41PM ET: Adjusted pricing and added more specific sizing details, courtesy of Woot.


  • Emma Roth

    Mar 25

    Emma Roth

    Will Apple make a Pencil compatible with the Vision Pro?

    A source tells MacRumors that Apple is working on just that, potentially allowing Vision Pro wearers to use the Pencil with drawing apps like Freeform and Pixelmator. Rumors suggest that Apple is planning to take the wraps off of a new Pencil next month, but there’s no word on whether it will come with visionOS support just yet.


  • How to make an Apple Vision Pro Persona

    Vector collage showing different aspects of making a Persona on the Vision Pro.
    Samar Haddad for The Verge | Photo by Apple

    Now that you’ve got your $3,500 Apple Vision Pro, gone through the tutorial, and gotten the hang of things, it’s time to do the next best thing: make a Persona.

    Personas are Apple’s name for a digital avatar of yourself for video calls. Or, in Apple’s words, a “natural representation of you that you can use to connect with others.” Aside from FaceTime, your Persona is also used with the EyeSight feature — you know, the ghostly eyes that appear on the Vision Pro’s front display. It’s created using image captures and 3D measurements of your head, face, upper body, and facial expressions.

    Read Article >
  • Apple made the Vision Pro blurry... on purpose?!

    I’m not the one making this very big claim. That’d be Hugo Barra, former VP of Android and head of Oculus. Go check out his in-depth blog about his Vision Pro experience. It’s a great read overall, but this bit stood out:

    Intentionally making the Vision Pro optics blurry is a clever move by Apple because it results in way smoother graphics across the board by hiding the screen door effect (which in practice means that you won’t see pixelation artifacts).

    I’ve been hopping between both headsets and... I see what he’s saying!


  • Is my Persona better?

    There’s a new Vision Pro update out, and visionOS 1.1 supposedly improves everybody’s favorite feature, Personas. But I think it’s still the stuff of nightmares. I FaceTimed my friend, and according to her: I still look too sleepy, my mouth moves more, and my eyes are better but not quite right.

    “It looks more like you, but it’s still not you.” What do y’all think?


    My first persona

    1/3

    My first persona
  • Apple’s visionOS update that could make Persona avatars better-looking is almost here.

    The visionOS 1.1 release candidate that’s now available to developers includes some upgrades to the Personas avatars, such as improved rendering of eyes, mouth representation, and hair and makeup appearance.

    MacRumors points out that this release also has updates for the virtual keyboard, Mac Virtual Display, mobile device management, and more. With the iOS 17.4 update close to a public launch, Apple also put out release candidates for tvOS, macOS, watchOS, and Xcode.


  • Wes Davis

    Feb 28

    Wes Davis

    What’s the Vision Pro like after a month?

    Joanna Stern writes in The Wall Street Journal that Apple’s face computer isn’t so great for work, but serves well as an escape from day-to-day life. You know, like a VR headset.

    Still, even if the Vision Pro isn’t always magic, she finds it handy for focusing “on a single task, like writing a column.”


  • The Vision Pro isn’t destroying your eyes, but maybe get some eye drops

    The Vision Pro headset, photographed so that you can see the cameras on the front.
    The 20-20-20 rule and some eye drops can help if you’re feeling eye strain.
    Photo by Vjeran Pavic / The Verge

    We’ve all heard that screens aren’t good for your eyes. So it might not be too surprising to hear that many Vision Pro users have complained about eye strain. (After all, the headset does use two 4K screens, one in front of each eyeball.) However, these are common complaints from overall VR usage and experts say it isn’t something to freak out over.

    “Despite what many people believe, sitting too close to the TV does not damage your eyes. Screens ruining your eyes is another myth,” says Dr. Arvind Saini, clinical spokesperson for the American Academy of Ophthalmology.

    Read Article >
  • Wes Davis

    Feb 26

    Wes Davis

    This is why we can’t have nice [360-degree YouTube videos on the Vision Pro].

    It’s about codecs and resolution. 4K-and-up videos only use either YouTube’s VP9 codec or the royalty-free AV1. Christian Selig, developer of the Juno YouTube app, writes that 360 video of the former can’t work because it requires Apple’s blessing. And the Vision Pro’s M2 chip has no AV1 hardware decoder, so that’s out, too.

    Why not 1080p, he asks? Because it looks like doo-doo.


  • You can watch TV on a CRT in the Vision Pro.

    If you miss the kitchen TV, then this Television app for Apple’s headset has got your back. You’re able to watch videos (even spatial ones, if you like) on a whole bunch of different 3D models of TVs, from a portable CRT to a Samsung Frame lookalike.

    I want to watch iCarly on a big bulky silver 2000s console.


  • Comfort isn’t just a Vision Pro problem — it’s a wearable one

    A woman makes a pinching gesture while wearing the Vision Pro.
    Every human body is unique — and that’s a major design challenge for wearable makers.

    As I sit here writing this in the Apple Vision Pro, I’m acutely aware of how the light seal presses against my forehead and cheekbones. It was relatively comfy when I slipped it on an hour ago. But now, every so often, I push up on the bridge — as if I’m a cartoon nerd saying, um, well, actually — just to give my face a break. This is despite the fact that I’ve done the scan to figure out my perfect light seal fit (33W, in case you’re wondering). So no, I’m not surprised that many Apple fans who returned their Vision Pros cited comfort as a major issue.

    But this isn’t exclusively a Vision Pro problem. It’s a wearable problem.

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