Took to the stage for another DICE Town Hall this week. Our teams talked about collaboration across the organization, studio culture, Battlefield 2042, the future of Battlefield, and more. Inspiring and engaging to see our people come together and share their stories with each other in this way ✨
DICE (EA Digital Illusions CE AB)
Datorspel
We share the passion to create something extraordinary.
Om oss
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.
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http://www.dice.se
Extern länk för DICE (EA Digital Illusions CE AB)
- Bransch
- Datorspel
- Företagsstorlek
- 501–1 000 anställda
- Huvudkontor
- Stockholm
- Typ
- Publikt aktiebolag
- Grundat
- 1992
- Specialistområden
- Art, Technology, Audio, Animation, Game Development, Innovation och Game Design
Adresser
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Primär
Södermalmsallén 36
Stockholm, SE
Anställda på DICE (EA Digital Illusions CE AB)
Uppdateringar
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This week, we discussed representation in games with RFSL President, Peter Sidlund Ponkala, and Organizational Developer, Linnea Risinger Nathanson. Our Narrative Design Director, Emily Buck, and Narrative Writer, Diana Chaudron, joined the conversation to highlight our efforts in crafting inclusive gaming experiences.
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If you are in Krakow this weekend at the Digital Dragons conference, our own Nika Bender and Kevin Moore will be sharing their experience and learning from Battlefield 2042. Come listen and say Hi 👋 tomorrow Tuesday, May 21, at 10.00!
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Thank you to The Game Assembly for a fantastic two days in Malmö! We met so many talented students and can't wait to see their future work! Psst, you haven't missed that we have open internships at DICE, right?!? Make sure to check out https://lnkd.in/dfSKpwFx for more info!
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We are hosting a Pink After Work mingle together with our new partner Pink Programming on March 27th! Check out the link below for details and how to register 🙌
HELLO ELECTRONIC ARTS!👋 Join us for an evening together with our new exciting partner Electronic Arts, featuring three developers from DICE and SEED who will share their personal career journeys leading up to their current positions. Expand your network, connect with new and experienced developers. Come and enjoy inspiring conversations, grab a drink or two and let’s mingle!🌟 When? March 27th, 17.00-19.30 Where? EA Dice, Södermalmsallén 36, 118 28 Stockholm How? By grabbing a free ticket, link below Make sure to secure your spot, we expect the evening to fill up quickly!🤸 https://lnkd.in/dhfjDNjW
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In this spotlight series for Women’s History Month we celebrating the remarkable contributions of some of our leaders across EA. First out is an inspirational article with our own VP GM Rebecka Coutaz, sharing her journey, thoughts on leadership, and vision for the future of DICE. Who has inspired your journey? https://lnkd.in/drwJXCJ8
Leading the Charge: Rebecka Coutaz's Path to Gaming Excellence
ea.com
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Did you hear? At this year's GDC, the Audio Directors' Roundtable on March 21 will feature our very own Studio Head of Creative, Lydia Andrew - https://bit.ly/3TmJCLO Check it out if you're planning to attend GDC, and don't miss an opportunity to meet Amanda Franell & Anna Wedin from our Talent Acquisition team. See you in SF!
Schedule | GDC 2024 | Audio Directors Roundtable Day 2: Team Inspiration
schedule.gdconf.com
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Thrilled to be at The Tech Arena this week, exploring ‘The Art of Creating Mega Hits - The Future of Gaming’ 🎮🎮🎮! Our VP GM Rebecka Coutaz is teaming up with panel moderator Paula Thelin and co-panelist Tjodolf Sommestad, President at King. Together, they will dig into the exciting world of gaming innovation, inspiration, and its future. We can't wait to share our insights with you! If you are around we hope to see you there!
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We took to SPACE Stockholm again for our quarterly DICE Town Hall! As always the team on stage delivered an impressive and inspiring presentation - sharing the latest and greatest from across all our studio projects. We were also fortunate to have friends from #EASportFC talk to us about their work - its great to have access to so many different teams at EA that can share unique stories and give a different perspective! And ofc we took the opportunity to welcome our latest Battlefield franchise studio, Criterion Games, to the family with GM Charity Joy on site! Such a fantastic way to come together and reenergize ahead of spring!
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This week we celebrated creativity through a dedicated DICE Hack week – ending in a spectacular Show & Tell where everyone presented their work to the rest of the studio (not all pictured here!). DICE Hack week allows us to challenge our thinking and really step outside the box to come up with crazy ideas and concepts - nothing is off the table! During the Show & Tell, we got a glimpse of the outstanding creativity our teams have - and we all left more inspired. We are excited to see these ideas evolve and grow in future DICE Hacks. Some we hope you might experience on a battlefield near you...
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