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3.32.5

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Update changelog for 3.32.5 (#171098)

3.34.0-0.1.pre

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[CP-beta]Prevent --web-experimental-hot-reload on web-server (#170744)

This pull request is created by [automatic cherry pick workflow](https://github.com/flutter/flutter/blob/main/docs/releases/Flutter-Cherrypick-Process.md#automatically-creates-a-cherry-pick-request)
Please fill in the form below, and a flutter domain expert will evaluate this cherry pick request.

### Issue Link:
What is the link to the issue this cherry-pick is addressing?

dart-lang/sdk#60289

### Changelog Description:
Explain this cherry pick in one line that is accessible to most Flutter developers. See [best practices](https://github.com/flutter/flutter/blob/main/docs/releases/Hotfix-Documentation-Best-Practices.md) for examples

Automatically disable `web-experimental-hot-reload` when running flutter using `web-server` device.

### Impact Description:
What is the impact (ex. visual jank on Samsung phones, app crash, cannot ship an iOS app)? Does it impact development (ex. flutter doctor crashes when Android Studio is installed), or the shipping production app (the app crashes on launch)

Without this fix apps launched with`flutter run -d web-server` do not load in the browser. The app is never started.

### Workaround:
Is there a workaround for this issue?

You can work around the issue by passing the same argument that this cherry pick automatically adds: 
`flutter run -d web-server --no-web-experimental-hot-reload`.

### Risk:
What is the risk level of this cherry-pick?

### Test Coverage:
Are you confident that your fix is well-tested by automated tests?

### Validation Steps:
What are the steps to validate that this fix works?

`flutter run -d web-server` and verify that the app can be loaded in a web browser.

3.34.0-0.0.pre

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CP: Pause UIScene migration (#170490) (#170569)

CP of #170490

This PR rolls back auto-migrating iOS apps to UIScene lifecycle. It also updates tests to ensure things work in both a state where UIScene lifecycle is already adopted and when it isn't.

A number of UIScene issues have emerged since landing this in master: #170171

In addition, there's is disagreement over how some of it is implemented.

Impacted Users: All Flutter iOS developers
Impact Description: Some method channels may crash and apps using app lifecycle events may not work properly.
Workaround: Manually removing UIApplicationSceneManifest from Info.plist and potentially also update AppDelegate.swift.
Risk: Low
Test Coverage: Yes
Validation Steps: Run `flutter build ios` and see that `UIApplicationSceneManifest` if not added to Info.plist.

3.32.4

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Update `engine.version` (#170560)

Workaround for #170536.

3.32.3

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Prepare to publish 3.32.3, update changelog+engine.version. (#170470)

3.32.2

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Re-update `engine.version` for 3.32.2 stable hotfix release to the la…

…st SHA with engine change (#170005)

Corrects `engine.version` for 3.32.2 stable hotfix release to the last cherry-pick SHA with an engine change: 
1091508

3.33.0-0.2.pre

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Point to previous commit for engine version for 3.33-0.2 (#169682)

The other commit didn't actually change any engine files, so the thing that validates when releasing failed. Rolling to point at the previous commit instead.

3.32.1

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Update engine.version and changelog for upcoming stable release 3.32.1 (

#169619)

Update engine.version and changelog for upcoming stable release 3.32.1

3.33.0-0.1.pre

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[3.33] Update `engine.version`. (#169146)

Updates `engine.version` to prepare `3.33.0-0.1.pre`.

Towards #169081.

3.32.0

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[3.32] Set engine.version to `18818009497c581ede5d8a3b8b833b81d00cebb…

…7`. (#169082)

Sets to 1881800, the last git SHA.