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[WebGPU] HDR gets clamped in workers #47172
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[WebGPU] HDR gets clamped in workers #47172
webkit-commit-queue
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mwyrzykowski:eng/WebGPU-HDR-gets-clamped-in-workers
Jun 27, 2025
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EWS run on previous version of this PR (hash 3cca835) |
smfr
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Jun 25, 2025
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https://bugs.webkit.org/show_bug.cgi?id=294871 rdar://154137098 Reviewed by Simon Fraser. Offscreen canvas was using BGRA8 instead of RGBA16F when drawing HDR content to it. * Source/WebCore/html/canvas/GPUCanvasContextCocoa.mm: (WebCore::GPUCanvasContextCocoa::pixelFormat const): * Source/WebCore/platform/graphics/GraphicsContext.cpp: (WebCore::GraphicsContext::createImageBuffer const): * Source/WebCore/platform/graphics/GraphicsContext.h: * Source/WebCore/platform/graphics/ImageBuffer.cpp: (WebCore::copyImageBuffer): * Source/WebGPU/WebGPU/PresentationContextIOSurface.mm: (WebGPU::PresentationContextIOSurface::getTextureAsNativeImage): * Source/WebKit/WebProcess/GPU/graphics/RemoteDisplayListRecorderProxy.cpp: (WebKit::RemoteDisplayListRecorderProxy::createImageBuffer const): * Source/WebKit/WebProcess/GPU/graphics/RemoteDisplayListRecorderProxy.h: Canonical link: https://commits.webkit.org/296709@main
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Committed 296709@main (048157a): https://commits.webkit.org/296709@main Reviewed commits have been landed. Closing PR #47172 and removing active labels. |
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