DateTimePatternGenerator.PatternInfo
public
static
final
class
DateTimePatternGenerator.PatternInfo
extends Object
PatternInfo supplies output parameters for addPattern(...). It is used because
Java doesn't have real output parameters. It is treated like a struct (eg
Point), so all fields are public.
Summary
Public constructors |
PatternInfo()
Simple constructor, since this is treated like a struct.
|
Inherited methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
|
|
Constants
BASE_CONFLICT
public static final int BASE_CONFLICT
Constant Value:
1
(0x00000001)
CONFLICT
public static final int CONFLICT
Constant Value:
2
(0x00000002)
OK
public static final int OK
Constant Value:
0
(0x00000000)
Fields
conflictingPattern
public String conflictingPattern
Public constructors
PatternInfo
public PatternInfo ()
Simple constructor, since this is treated like a struct.