Zhi-Jin Zhong

Zhi-Jin Zhong
Sun Yat-Sen University | SYSU · School of Communication and Design

About

7
Publications
13,867
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983
Citations

Publications

Publications (7)
Article
This study conducted a stratified and cluster sampling on Chinese college students (N=654) to investigate how SNS usages and social capital elicit impact on civic engagement. The results of path regression model shows that using SNS to meet new people is positively correlated with bonding and bridging social capital in the virtual world, using SNS...
Article
Full-text available
This study aims to examine the causal priority in the observed empirical relationships between Internet addiction and other psychological problems. A cross-lagged panel survey of 361 college students in Hong Kong was conducted. Results show that excessive and unhealthy Internet use would increase feelings of loneliness over time. Although depressio...
Article
Full-text available
What does ‘Internet studies’ entail as a field of social science research? We aim to answer the question by mapping research themes, theorization, and methodology of Internet studies based on 27,000+ articles published in Social Sciences Citation Index and Arts & Humanities Citation Index journals over the last 10 years. In analyzing the articles,...
Article
This study examines the impact of collective MMORPG play on gamers’ social capital in both the virtual world and the real world. Collective MMORPG play is conceptualized as the frequency of joint gaming actions and gamers’ assessment of the experience in MMORPG guilds and groups. Social capital at the individual level refers to the resources and su...
Article
Based on the PISA data in 2003 and 2006, this paper develops a hierarchical linear model to identify multi-level explanatory variables of the divide of adolescents’ self-reported digital skills. At the country-level, the study finds a generally negative relationship between the ICT penetration rate of a country and adolescents’ digital skills, impl...
Article
The advancement of Social Networking Services (SNS) that aim to help users establish and maintain social networks on the Internet, in China is discussed. Details of different models of Chinese SNS sites and all that they offer is highlighted.
Article
The popularity of online games has inspired controversial discussion on the effects of game-play in both mass media and academia. However, we know little about ordinary people's opinions about the effects of game-play. The current study applies the theory of the third-person effect (TPE) to examine people's perceptions of game effects on self and o...

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