Extended reality
Appearance
Extended reality (XR) is a catch-all term to refer to augmented reality (AR), virtual reality (VR), and mixed reality (MR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it.[1][2]
The fields of virtual reality and augmented reality are rapidly growing and being applied in a wide range of areas such as entertainment, cinema, marketing, real estate, training, education, maintenance[3] and remote work.[4]
See also
- Computer-mediated reality
- Head-mounted display
- On-set virtual production
- OpenXR
- Smartglasses
- Virtual reality
- Wearable computing
- Sources
- Vinod Baya; Erik Sherman. "The road ahead for augmented reality". pwc.
- ^ Tu, Xinyi (2023). "TwinXR: Method for using digital twin descriptions in industrial eXtended reality applications". Frontiers in Virtual Reality. 4. doi:10.3389/frvir.2023.1019080. ISSN 2673-4192.
- ^ Casini, Marco (2022). "Extended Reality for Smart Building Operation and Maintenance: A Review". Energies. 15 (10): 3785. doi:10.3390/en15103785. ISSN 1996-1073.
- ^ Coupry, Corentin (2021). "BIM-Based Digital Twin and XR Devices to Improve Maintenance Procedures in Smart Buildings: A Literature Review". Applied Sciences. 11 (15): 6810. doi:10.3390/app11156810. ISSN 2076-3417.
- ^ Chuah, Stephanie Hui-Wen (2018). "Why and Who Will Adopt Extended Reality Technology? Literature Review, Synthesis, and Future Research Agenda". SSRN 3300469.