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Extended reality

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Extended reality (XR) is a catch-all term to refer to augmented reality (AR), virtual reality (VR), and mixed reality (MR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it.[1][2]

The fields of virtual reality and augmented reality are rapidly growing and being applied in a wide range of areas such as entertainment, cinema, marketing, real estate, training, education, maintenance[3] and remote work.[4]

See also

Sources
  • Vinod Baya; Erik Sherman. "The road ahead for augmented reality". pwc.
  1. ^ Tu, Xinyi (2023). "TwinXR: Method for using digital twin descriptions in industrial eXtended reality applications". Frontiers in Virtual Reality. 4. doi:10.3389/frvir.2023.1019080. ISSN 2673-4192.
  2. ^ Casini, Marco (2022). "Extended Reality for Smart Building Operation and Maintenance: A Review". Energies. 15 (10): 3785. doi:10.3390/en15103785. ISSN 1996-1073.
  3. ^ Coupry, Corentin (2021). "BIM-Based Digital Twin and XR Devices to Improve Maintenance Procedures in Smart Buildings: A Literature Review". Applied Sciences. 11 (15): 6810. doi:10.3390/app11156810. ISSN 2076-3417.
  4. ^ Chuah, Stephanie Hui-Wen (2018). "Why and Who Will Adopt Extended Reality Technology? Literature Review, Synthesis, and Future Research Agenda". SSRN 3300469.