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--- gpu/command_buffer/common/gpu_memory_buffer_support.cc.orig 2024-04-19 13:02:56 UTC
+++ gpu/command_buffer/common/gpu_memory_buffer_support.cc
@@ -182,7 +182,7 @@ uint32_t GetPlatformSpecificTextureTarget() {
#if BUILDFLAG(IS_MAC)
return macos_specific_texture_target;
#elif BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) || \
- BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_WIN)
+ BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_WIN) || BUILDFLAG(IS_BSD)
return GL_TEXTURE_EXTERNAL_OES;
#elif BUILDFLAG(IS_IOS)
return GL_TEXTURE_2D;
@@ -209,7 +209,7 @@ GPU_EXPORT bool NativeBufferNeedsPlatformSpecificTextu
gfx::BufferFormat format,
gfx::BufferPlane plane) {
#if BUILDFLAG(IS_OZONE) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || \
- BUILDFLAG(IS_WIN)
+ BUILDFLAG(IS_WIN) || BUILDFLAG(IS_BSD)
// Always use GL_TEXTURE_2D as the target for RGB textures.
// https://crbug.com/916728
if (format == gfx::BufferFormat::R_8 || format == gfx::BufferFormat::RG_88 ||
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