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Creator Spotlight: @still-life-mostly
Muhammad Hardi Saputra, familiarly called Hardi, is a self-taught miniature still-life photographer and stop motion artist. His work is a mix of craft, comic, and fantasy elements. It aims to bring peace and tranquility to the viewers through their imaginations. His childhood dream was to create pictures that would make people happy just by looking at them. He has found a way to do exactly that by combining the beauty of miniatures with the art of photography. The stories he tells through his photographs are full of life and give the viewer a sense of nostalgia. He loves crafting and creating art that has a story behind it. To him, each piece has a life of its own, and he allows it to speak for itself. He says, “Art is a collaboration between the artist and the viewer. The work you do is only a part of the journey.”
Check out our interview with Hardi below!
How did you get your start in photography and stop motion?
My hobby started when I was still a kid. I was fascinated by claymation on TV. Around the year 2003, when my sister got her first smartphone (it was Nokia 3650), I borrowed my sister’s phone to make a stop motion with my tiny robot pencil toppers. I didn’t use photos and turned them into videos. Instead, I used the r cord and pause button immediately. So the stop motion is basically a compilation of 0.5 seconds videos. It was really fun. Then when the smartphone got faster, my pause and record button trick didn’t work anymore. My stop motion video-making ended, except for my photography.
Then after I got into college, I found a photographer sharing his works on Tumblr, and I knew that day that I wanted to be a photographer. Then, my parents bought me a laptop and camera around 2013. I started shooting some photos. When I saw a looping cinemagraph video on Tumblr, my old stop motion video ideas sparked again. So I researched on YouTube to figure out how to make a looping cinemagraph GIF just by GIMP. After some trial and error, I managed to get it working. So I used my laptop to make my first ever looping cinemagraph GIF video.
Later I ran out of stuff to make a cinemagraph, so I experimented with stop motion with any objects I could find in my bedroom. After a while, I realized I could make animations using paper. These small moments are captured on my Canon Eos M., and this is how my photography journey began. So, I thank Tumblr for giving me the inspiration and a platform to share my stop-motion GIFs.
What do you wish you knew when you first started out creating art that you know now?
I have learned that investing in a new laptop would have been a better choice if I had to choose between a laptop and a smartphone. I used to buy a new phone every two years, and as a result, I didn’t have enough money to upgrade my laptop. I realized that my photo and video editing must be faster, so I can have more time to make creative choices like what kind of color should I tune, which object I could animate and so on. This new smartphone only solved the social pressure to keep up with what everyone was doing.
Now, I saved my money to upgrade my laptop so I can create more content in less time. I also stopped watching smartphone reviews because they influenced me to buy a new smartphone. I decided to learn more skills like 3D designing or photo and video editing on YouTube instead.
What is the hardest part of your process?
I use resin 3D printers to create my subjects. The process of printing them is really simple, but it does take a lot of physical work to get the prints looking their best. Sometimes they got like blemishes that need to be sanded down or parts that need to be glued on. These steps aren’t exactly my favorite parts of the process, but the results are totally worth it!
Creator Spotlight: @scottlava
Scott Campbell has illustrated numerous children’s books, including SKULLS!, Sleepy the Goodnight Buddy, and Zombie In Love. He was author/illustrator of the much-loved HUG MACHINE. He enjoyed a long career in video games, where he art directed the critically acclaimed game Psychonauts and Brutal Legend for Double Fine Productions. Great Showdowns is his ongoing online series. Scott’s work has appeared in galleries and publications around the world. You can see more of his work at ScottC.com.
Check out our interview with Scott below!
How did you get your start in art, and more specifically, with Great Showdowns?
I went to art school in San Francisco and have been painting, making comics, and designing video games ever since with Double Fine Productions. The Great Showdowns began at the first Crazy 4 Cult exhibition at Gallery 1988 in Los Angeles back in 2007, an exhibition of artwork inspired by the cult classics of cinema. The first 10 little paintings were intended to be snack-sized pieces for people to easily collect. They began with perhaps the most iconic of wild west showdowns from A Fistful of Dollars with Clint Eastwood. I pulled some of my favorite moments from films like Ghostbusters, Predator, Exorcist, and Planet of the Apes and placed them all in simple little dust-colored squares as if they were in the dirt streets of a wild west town. They began as good versus evil but grew to all kinds of showdowns between people and objects and often moments of great love between people. I started a tumblr for them a few years later, and I have been posting them ever since. We have published three Great Showdown books and have had 3 solo exhibitions along with worldwide scavenger hunts. There are over a thousand of them up on the site by now, and i do not plan on stopping any time soon.
Which 3 famous artists (dead or alive) would you invite to your dinner party?
I would like to gather Jim Henson, Walt Disney, and Richard Scarry together for dinner and chats. They have all created my favorite and most joyful worlds. I think we would have some of the most delightful chats.
What is a medium that you have always been intrigued by but would never use yourself?
I love collage, but every time I try it, I get frustrated and just quit. Someday I will get into it when my kids are old enough to really mess around with various mediums. I plan to have boxes of textiles and magazines for them to just annihilate.
What does your work set up look like?
Oh, it’s just a table with an old mug for water and an old plate for my watercolors and not much else. I share a studio with a bunch of very inspiring people who make wonderful things, from fabricated creatures to VR experiences and films. I have probably the simplest little area in the space. I do have an old oak flat file that I love to look at.
Advice you would give to an aspiring creator?
The biggest thing I would push upon everyone would be to not fret about one’s visual style. The style will grow and present itself as you experiment with mediums and expose yourself to various cultural delights. Just have fun and try all kinds of things.
What is one interaction you had from a fan of yours that has stuck with you over the years?
I gave a game design presentation many years back on a game I had art directed at the time called Brutal Legend at a game conference in Leeds. The game followed a roadie to the age of metal in the land of metal, with demons and chrome volcanoes and hot rods growing from the ground, and rivers of happy and cheering fans. After the talk, I spoke with someone whose work I had seen in earlier portfolio reviews at the conference. She was very shy but incredibly talented. She came up to me after the talk feeling pretty emotional and inspired to the point of tears and sobbing. It was probably the most extreme reaction I have ever gotten from someone, and it touched me deep down in my guts. That’s why we make things! To bring on the tears!
From video games, to illustrations, and children’s books, you’ve worked on many projects. What was the most challenging, yet rewarding one?
Video games take an enormous amount of work over a long period of time and rely on the skills and talent of many like-minded people. It is sometimes difficult to corral such an effort, but it is incredibly rewarding to see it all come together to create such epic worlds. That said, though, children’s books are very enjoyable in a cozy way. It’s just me right there working on a world and all the pressure is on me. I cannot rely on all the talented people around me to make it look great.
Who on Tumblr inspires you and why?
I love perusing old fashion and film blogs and artists like Bob Jinx and Neil Sanders and collections like Its Colossal.
Thanks for stopping by, Scott! Be sure to check out the Great Showdowns over at @scottlava!
Creator Spotlight: Pablo Lobato
Pablo Lobato was born in Trelew, Patagonia, Argentina, in April 1970. He studied graphic design at Universidad Nacional de La Plata, as well as Painting and Engraving. He moved to Buenos Aires to work as a graphic designer in the editorial field. After five years, he got bored and decided to give one more chance to his true love: portraits. Represented by Anna Goodson, he started working as a collaborator in magazines and newspapers: Rolling Stone, The New Yorker, Wired, New York Times, Entertainment Weekly, TV Guide, and The Village Voice, among others. His work has been featured in Illustration Now Vol.3 and Portraits! by Taschen editorial. Lobato has taken part in numerous collective exhibits in Argentina, the United States, Italy, Chile, and Portugal.
Check out our interview with Pablo below!
Can you take us through a day in the life of working on a project like Wendell & Wild?
I worked on this project during the lockdown because of the COVID pandemic, so I was home all of the time. My days consisted of zooms with director Henry Selick, work, play with the kids, work, make dinner, watch a series on Netflix, work, and more work. While everyone was trying to figure out what to do with their free time, I was working like never before.
What was the inspiration behind the character designs in Wendell & Wild, and which character was the most challenging or interesting to develop?
Each character was inspired by different people or things. Wendell and Wild are caricatures of Keegan Michael Key, and Jordan Peele. The inspiration for Kat was a blend between the Afropunk movement and ancient African masks. Manberg could be an Israeli Marlon Brando.
What do you wish you had known when you first started out creating art that you know now?
How to be a character designer!!! This was my first time, so I had to learn in the process.
What is one habit you find yourself doing a lot as an artist?
I find myself looking for new things all the time, finding new directions to go in, and making mistakes.
How many unfinished/WIP pieces do you have? Care to share a sneak peek..?
Hundreds!!!!!
How has your style developed over the years?
At the beginning, my work was very sketchy—very rough. Then, I started using the computer, and everything was cleaner and more geometric. Now, I think I’m going back to more organic shapes.
What does your work set up look like?
It’s a mess. Please don’t ask me for pictures. I will never show it.
How has technology changed the way you approach your work?
It was a big change when I first started using the computer. But technology keeps growing, and I’m using the same old software as 20 years ago.
Who or what on Tumblr inspires you and why?
I appreciate the diversity that Tumblr has. Thousands and thousands of different art projects popping in front of your eyes. It’s like a brainstorm on your screen.
Thank you so much for stopping by, Pablo! Check out his work with Netflix’s Wendell & Wild over at @netflix!
Creator Spotlight: @tinypaint
My name is Michelle Fus. I’m a Jewish, non-binary artist. I graduated from the School of Visual Arts for Computer Art and Animation in 2011. I’ve interned at Pixar and worked for a few years at Dreamworks Animation. Over the past ten years, I’ve self-published two books and have run three successful Kickstarters. I now work with Skybound (The Walking Dead, Invincible) in developing my webcomic, Ava’s Demon, as a physical book series for stores. I like hiking, cultivating plants, caring for my cats, and hanging out with my beautiful husband. You can read my webcomic at avasdemon.com.
Check out our interview with Michelle below!
How did you get your start in art, and more specifically, with Ava’s Demon?
I’ve always been into art since I was very young. I started to gravitate towards it in first grade, where we were required to keep a daily journal. I found myself drawing in it more than actually keeping entries. From there, I got more and more interested in honing my skills as an artist. I started making my own comics for fun. I signed up for classes outside of school and put together a portfolio for the School of Visual Arts, where I majored in Computer Art and Animation. After getting my first job in the field, I realized that it wasn’t what I wanted to do with my life. After working my day job, I would come home and work towards building a career in comics for myself by creating and uploading my webcomic, Ava’s Demon.
What is one habit you find yourself doing a lot as an artist?
Looking things up to learn more before I make art or write. For instance, how many livable planets are in a Galaxy? What does a black hole actually look like, and can it give off light? How long would it actually take to travel through space if you had the fastest ship possible? I look up all of these things and then ignore most of them for the sake of writing a fun story and making fun art.
From idea to final piece, how long does it take for you to create something?
It depends on the feeling I want to convey. Sometimes I’ll work for a whole week on a drawing and then delete it because I just don’t feel good about it. Other times I’ll make something in a day that I absolutely love from beginning to end. Some drawings I never delete nor finish, and instead, the files just kind of sit in a folder. The time it takes varies a lot.
Over the years as an artist, what were your biggest inspirations behind your creativity?
I really love good stories. So movies and books with captivating stories usually motivate and inspire me; stories that stay with you permanently, with twists and turns that you can’t stop thinking about. I also love finding characters whose struggles I can deeply relate to. I try to hold onto those feelings and emulate them through my art.
What is the hardest part of your process?
Actually finishing a drawing. The anxiety of it piles on me sometimes. I’ll work for a while on a drawing and constantly ask myself, “Is this drawing really finished? What terrible things about it am I not seeing?”. My desire to avoid making something terrible can sometimes put me in a mental prison where I keep chipping away at a drawing until I no longer know what I am looking at.
What is one interaction you had from a fan of yours that has stuck with you over the years?
In general, I like letting young artists in middle school, and high school know that I wasn’t very good at art at their age (I really wasn’t, I didn’t have the same resources they have now, and I didn’t have any perspective on what it takes to have a career in art, it’s a different world). Kids have come to me at conventions with their work for critique and advice, and I have to tell them that they’re already miles ahead of what I could make at their age. I have to tell them that it’s okay if they can’t make what all the professionals make online, to know that they have SO much time ahead of them to work at what they love. If you love making art, do it often, study art throughout history, and over time you’ll be able to create everything your heart desires.
What is something other people find hard to draw that you find enjoyable?
I have no idea. Sometimes it feels like drawing anything is suffering, even if you like what you’re making.
Who on Tumblr inspires you and why?
@loish has been consistently inspiring me since my days in high school. Every new painting has so much grace and power and is so excellent to look at. Her skill in shape and form seems limitless, and I hope to someday achieve even a small fraction of her understanding of art. Seeing her new work on my timeline also makes my dopamine spike, so I’m always looking forward to updates from her.
Thank you so much for stopping by and sharing, Michelle! Be sure to check out their Tumblr blog over at @tinypaint and follow their webcomic, Ava’s Demon, over at avasdemon.com.
Creator Spotlight: @shencomix
Shen is a digital comic artist who mainly does short-form humor but also delves heavily into horror, action, and whatever he thinks is cool at the time.
Below is our interview with him!
How would you best describe your art style?
I try to draw cute and expressive. As a short-form comic artist, I don’t have a whole lot of space to work with, so I have to make use of what space I have by pushing poses and expressions and using eye-catching color compositions.
Do you prefer working with digital or traditional mediums? Why?
I work strictly digital. There’s something really cool about how easy it is to edit. I can change the entire color balance of a drawing in seconds, whereas with a physical medium, that would take hours—and even then, you might not be satisfied with it! The ability to separate things into layers also lets me move and resize everything however I want.
From idea to final piece, how long does it take for you to create something?
For a 4 panel comic, depending on complexity, it’s 1-4 hours. It’s really tough going under an hour with this stuff because you can’t really think at that point. You just have to go go go. For comics with more panels and more detail (like, say, a 12-panel horror comic), it can even take several full workdays. It can be stressful to bet all that time on just a single post!
Over the years as an artist, what were your biggest inspirations behind your creativity?
My inspiration to start my webcomic was Ronnie Filyaw’s Whomp!, which had a sort of raw humor that I had never seen in webcomics before. I binged it in just a couple of days and thought, “dang, I didn’t know webcomics could be this funny.” I also really love horror artists on Plastiboo and Trevor Henderson and of course, my comic friends like Sarah from Sarah’s Scribbles, Zach from Extrafabulous, and Justin from Mr. Lovenstein.
What is your favorite thing to draw at the moment?
Really into scary doors lately.
Which 3 famous artists (dead or alive) would you invite to your dinner party?
Alan Moore, Leonardo Da Vinci, and Alan Moore.
Alan Moore would get into a fight with Alan Moore, and I could catch Leonardo up on all that stuff that’s happened since 1519 in the background.
What are your file name conventions?
series name > YY > MM.DD - Comic Name > page.png
I’m straight-up methodical. They call me “Database Shen,” and by “they,” I mean nobody, but maybe somebody will call me that someday.
Who on Tumblr inspires you and why?
@plastiboo, who I’ve already mentioned, has a pretty active tumblr and always makes amazing stuff.
Thanks for stopping by, Shen! For more of his amazing comics and fun illustrations, be sure to check out @shencomix!
Creator Spotlight: @velinxi
Hello! I’m Xiao Tong Kong, better known as “Velinxi.” I’m the creator of the webcomic Countdown to Countdown and have been doing freelance artwork since I was a teenager. I love telling stories with my illustrations! Tumblr was where I first got my start as an artist, specifically a small fandom artist as a hobby… and now I’m somehow here! When I’m not trying my best to stay awake in front of my tablets, I’m usually cooking, gaming, or sleeping. Sometimes all three, in my dreams.
Check out our interview with Velinxi below!
Did you originally have a background in art? If not, how did you start?
Yeah! I’ve basically been on track to become an artist since I was a child. I went to a middle school with an emphasis on arts and a high school specializing in it. I went to SVA briefly for computer arts but dropped out to pursue freelance and webcomics after my first year.
Over the years as an artist, what or who were your biggest inspirations behind your creativity?
My biggest inspirations growing up were Yuumei and Shilin Huang, two titans on DeviantArt back in the day. They still inspire me today, but the list of inspirations has grown exponentially over the years, including artists, movies, entire art movements, etc.
What was your thought process behind the creation of your webcomic, Countdown to Countdown?
Well, Countdown to Countdown started as a passion project back when I was 15, in high school, and pretty depressed. I just wanted to draw whatever story I thought was cool, inspired by my favorite media at the time. There was a very loose beginning and outline, but I was truly just writing as I drew the story. That’s why I had to stop the comic in 2018 and restart from scratch the year after. Now, the story has a set story and a clear outline. It still has similar roots, characters, and themes of neglect, abuse, and escape—but I think the story is a lot easier to follow now. It’s got an artstyle I can actually keep up with in the long run. The origin of why CTC exists also remains the same: I simply wanted to make a story I wanted to read for myself. Which happens to be about two dumb boys with superpowers navigating a hostile world that wants them dead or caged—together.
Have you ever had an art block? If so, how did you overcome it?
Oh, all the time. It’s part of the process. Personally, though—I just have to draw through it. Every month on my Patreon, I have my patrons vote on a theme I have to draw by the end of the month, and I try my best to make it as interesting as possible. I draw quite a few—tens even, of doodles or compositions for each of these themes to try to make something that tells a story while still being aesthetically pleasing and clear. I think pushing myself like this helps with art block, really. I also do remember to take breaks and simply consume other media I like! It gets the inspiration juices flowing.
Advice you would give to an aspiring creator?
If you do one—your first webcomic should be a short, fun, messy thing. It’s not often you can get it right the first time, but you’ll certainly learn a lot through sheer experience. This goes for a lot of things in art, to be honest.
What is a medium that you have always been intrigued by but would never use yourself?
3D Animation. I briefly learned it at SVA, and I think that’s enough of that tech for me. I accept that there are some things that are truly beautiful if done right, and I am too simple and lazy for it.
What is your goal for the rest of this year?
Get Countdown to Countdown book 2 finished! And live HAHA
Who on Tumblr inspires you and why?
@yuumei-art on Tumblr, still! They’ve been a huge inspiration for digital artists and storytellers online for years. I have no doubt that many digital artists of my generation have been influenced by them, and they’re still here, making beautiful art and stories. It’s a thing to behold.
Thanks for stopping by, Velinxi! If you haven’t seen her Meet the Artist piece, be sure to check it out here. You can also follow her for more amazing art over at her Tumblr, @velinxi!
Creator Spotlight: @lizadonnelly
Liza Donnelly is an award-winning cartoonist and writer for The New Yorker Magazine and a contributor to The NY Times, Washington Post, Medium, CNN, and CBS News. Author of 18 books for adults and children, Women On Men was a finalist for the Thurber Prize for American Humor. Her most recent book is a history, Very Funny Ladies, The New Yorker’s Women Cartoonists, 1925-2021, with a foreword by David Remnick and Emma Allen, and is a respected resource for historians. Liza’s TED talk was translated into 40 languages, she served as a cultural envoy for the US State Department, and has an honorary Ph.D. from UCONN for peace and women’s studies. The innovator of digital visual journalism, she live-draws events such as the Oscars, presidential debates, and White House Press Conferences for major news outlets. She was visiting lecturer at Vassar College and a Barnard College Athena Leadership Fellow. Liza lives in New York.
Check out her interview with us below!
Did you originally have a background in art and writing? If not, how did you start?
I started drawing cartoons really young, around 7 years old, and just loved it so much. As a kid, I would trace the cartoons of James Thurber or Charles Schulz, and others. From there, I developed my own style. After college, I sold my first cartoon to The New Yorker and began doing illustration and books as well. Writing longer form came later, now I love that as well. But cartooning is my first love.
What is one habit you find yourself doing a lot as a creator?
I draw all the time! And I love to people-watch.
Over the years as an artist and writer, what were your biggest inspirations behind your creativity?
I really enjoy looking at other people’s work, looking at drawings and cartoons, examining how they use their pen or stylus in the line work or wash or color. I am inspired by walking in the city (NYC)—the energy and the variety of people inspire me.
What are 3 things you can’t live without as a creator?
Pens, paper (or stylus and tablet), coffee!
What is your favorite piece of all time? Why?
You mean of mine? I don’t have one! They are all my babies, and I cannot pick one!
What do you wish you knew when you first started out creating content that you know now?
I wish I had more confidence in my ideas when I was younger, and I wish I knew that failure is part of succeeding. I get rejected a lot, but it all leads to better work, and you learn what your voice really is the more you draw.
Do you do warm ups before creating a piece or do you dive right in?
It depends on what I’m creating. I do enjoy diving right in, and I am fond of work (my own and others) that comes straight from the heart: no sketching beforehand, just mind to pen. It has a looseness that I love and a feeling of authenticity. Other times, if I am doing an illustration job, I often sketch first and either use a light box or draw over the pencil lines and erase. I also use a tablet a lot, and that is trickier in terms of sketches and finished art, but I make it work.
Who on Tumblr inspires you and why?
I was thrilled to learn that @neil-gaiman is on Tumblr! He’s an inspiration to me.
Thank you for stopping by, Liza! Check out more of her work over at @lizadonnelly.
Creator Spotlight: @k-eke
My name is Kévin, but everybody calls me Kéké! I’m a 2D animator and illustrator, mostly drawing little bouncy animals and sharing them on the internet. I like cartoons and storytelling, trying to create stories where people can find themselves in, also trying to go further and develop stories that are rare in media, such as LGBTQ+ content, for example. I try to keep up with my 3DS to create my work and see how far I can go with it!
Below is our full interview with Kévin!
How did you get your start in animation?
I started animation back on September 4th, 2009, this is when I discovered Flipnote Studio on the DSi for the first time. I did try to animate before but solely on paper, and I had no knowledge about the medium at all, so it was an amazing discovery. I later became self-taught and could keep going by myself.
What is one habit you find yourself doing a lot as a creator?
I feel the habit that talks the most to me as a creator is communication. I feel it’s important to communicate with your public and fans to keep them updated and knowing how things are moving. It’s getting overwhelming to me the more I grow because the community is massive. Still, I keep up, and I thank many people for always updating me when something wrong happens (thieves, plagiarism, etc., etc.).
From idea to final piece, how long does it take for you to create something?
It all depends on the idea and process of the creation. For example, if my idea is just to animate a cat bouncing, this might take me a few minutes. Otherwise, if I want to animate 50 pigeons bouncing, this will take me around 5 hours or more! In general, an animation takes me less than a day or more if I’m busy on the side and can’t advance as much as I wish I could.
Have you ever had an art block? If so, how did you overcome it?
Art blocks often happen. I take them as good to rest and do something else. It’s not a must to draw/animate all the time or too often, and when it happens, I take it easy and try to entertain myself and see when it will be back. Also, I scribble sometimes just to feel like I’m still drawing but not with a point to reach a certain idea, just to let my hand go and make something silly. The mood can come back faster this way!
How do you use Tumblr to further your creativity?
I love Tumblr for the fact you can post 10 illustrations/GIFs as one whole post. This is not possible on other websites I know, so that was great for me to be able to make a compilation of GIFs and post it all there in one shot. It was really helpful and also allowed me to make a few little stories with this opportunity.
What is the hardest part of your process?
The hardest part is drawing on a DSi, 3DS literally! It’s so limited, with few colors (4 or 6 depending on the version), 2 or 3 layers, no zoom, and no options to make camera moves …… but I still love it haha. I’m so used to it that those don’t annoy me anymore, I accepted them, and people admire my art for it (I think!)
Have you ever wanted to dive into another medium before?
I did. Now I use TVPaint and Flash, toon boom more often, but in the end, I still come back to Flipnote Studio because it’s my favorite tool and program.
Who on Tumblr inspires you and why?
So many inspire me it would be hard to choose! But I did love Sarah Andersen, Owlturd comics a lot, visually and the humor. Also, the use of Tumblr to post multiple pages at once: it inspired me to try it as well!
Thank you for stopping by, Kévin! Check out more of Kévin’s work over at @k-eke!
Meet the Artist: @ai-wa
Hello! I’m Aiwa (She/Her), a digital illustrator from Spain.
Since I was a toddler, I loved drawing. Today, it’s not only my passion but also my job. I worked as main artist for the game Idol Manager, and I’m currently working on something I hope I can show soon.
In my free time, I like to draw fanart. For me, art is a way to process the things I love and to give an outlet to the awe I feel when something moves me. To somehow make it mine and convey that feeling to others. This ranges from the green of leaves and the light of twilight to my favorite characters.
Nice to meet you, Aiwa! Below are some pieces she has shared with you all.
Check out more of Aiwa’s work on her Tumblr, @ai-wa!