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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.text.platform
import android.graphics.Paint
import android.text.TextPaint
import androidx.annotation.VisibleForTesting
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.geometry.isSpecified
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ShaderBrush
import androidx.compose.ui.graphics.Shadow
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.asAndroidPathEffect
import androidx.compose.ui.graphics.drawscope.DrawStyle
import androidx.compose.ui.graphics.drawscope.Fill
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.isSpecified
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.text.platform.extensions.correctBlurRadius
import androidx.compose.ui.text.style.TextDecoration
import androidx.compose.ui.text.style.modulate
import kotlin.math.roundToInt
internal class AndroidTextPaint(flags: Int, density: Float) : TextPaint(flags) {
init {
this.density = density
}
private var textDecoration: TextDecoration = TextDecoration.None
private var shadow: Shadow = Shadow.None
@VisibleForTesting
internal var brush: Brush? = null
@VisibleForTesting
internal var brushSize: Size? = null
private var drawStyle: DrawStyle? = null
fun setTextDecoration(textDecoration: TextDecoration?) {
if (textDecoration == null) return
if (this.textDecoration != textDecoration) {
this.textDecoration = textDecoration
isUnderlineText = TextDecoration.Underline in this.textDecoration
isStrikeThruText = TextDecoration.LineThrough in this.textDecoration
}
}
fun setShadow(shadow: Shadow?) {
if (shadow == null) return
if (this.shadow != shadow) {
this.shadow = shadow
if (this.shadow == Shadow.None) {
clearShadowLayer()
} else {
setShadowLayer(
correctBlurRadius(this.shadow.blurRadius),
this.shadow.offset.x,
this.shadow.offset.y,
this.shadow.color.toArgb()
)
}
}
}
fun setColor(color: Color) {
if (color.isSpecified) {
val argbColor = color.toArgb()
if (this.color != argbColor) {
this.color = argbColor
}
this.shader = null
this.brush = null
this.brushSize = null
}
}
fun setBrush(brush: Brush?, size: Size, alpha: Float = Float.NaN) {
when (brush) {
null -> {
this.shader = null
this.brush = null
this.brushSize = null
}
is SolidColor -> {
setColor(brush.value.modulate(alpha))
}
is ShaderBrush -> {
if (this.shader == null || this.brush != brush || this.brushSize != size) {
if (size.isSpecified) {
this.brush = brush
this.brushSize = size
this.shader = brush.createShader(size)
}
}
setAlpha(alpha)
}
}
}
fun setDrawStyle(drawStyle: DrawStyle?) {
if (drawStyle == null) return
if (this.drawStyle != drawStyle) {
this.drawStyle = drawStyle
when (drawStyle) {
Fill -> {
// Stroke properties such as strokeWidth, strokeMiter are not re-set because
// Fill style should make those properties no-op. Next time the style is set
// as Stroke, stroke properties get re-set as well.
style = Style.FILL
}
is Stroke -> {
style = Style.STROKE
strokeWidth = drawStyle.width
strokeMiter = drawStyle.miter
strokeJoin = drawStyle.join.toAndroidJoin()
strokeCap = drawStyle.cap.toAndroidCap()
pathEffect = drawStyle.pathEffect?.asAndroidPathEffect()
}
}
}
}
}
private fun StrokeJoin.toAndroidJoin(): Paint.Join {
return when (this) {
StrokeJoin.Miter -> Paint.Join.MITER
StrokeJoin.Round -> Paint.Join.ROUND
StrokeJoin.Bevel -> Paint.Join.BEVEL
else -> Paint.Join.MITER
}
}
private fun StrokeCap.toAndroidCap(): Paint.Cap {
return when (this) {
StrokeCap.Butt -> Paint.Cap.BUTT
StrokeCap.Round -> Paint.Cap.ROUND
StrokeCap.Square -> Paint.Cap.SQUARE
else -> Paint.Cap.BUTT
}
}
/**
* Accepts an alpha value in the range [0f, 1f] then maps to an integer value
* in [0, 255] range.
*/
internal fun TextPaint.setAlpha(alpha: Float) {
if (!alpha.isNaN()) {
val alphaInt = alpha.coerceIn(0f, 1f).times(255).roundToInt()
setAlpha(alphaInt)
}
}