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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.tv.material3
import androidx.annotation.FloatRange
import androidx.compose.foundation.interaction.Interaction
import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
/**
* Defines [Shape] for all TV [Interaction] states of Button.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ButtonShape internal constructor(
internal val shape: Shape,
internal val focusedShape: Shape,
internal val pressedShape: Shape,
internal val disabledShape: Shape,
internal val focusedDisabledShape: Shape
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ButtonShape
if (shape != other.shape) return false
if (focusedShape != other.focusedShape) return false
if (pressedShape != other.pressedShape) return false
if (disabledShape != other.disabledShape) return false
if (focusedDisabledShape != other.focusedDisabledShape) return false
return true
}
override fun hashCode(): Int {
var result = shape.hashCode()
result = 31 * result + focusedShape.hashCode()
result = 31 * result + pressedShape.hashCode()
result = 31 * result + disabledShape.hashCode()
result = 31 * result + focusedDisabledShape.hashCode()
return result
}
override fun toString(): String {
return "ButtonShape(shape=$shape, focusedShape=$focusedShape, pressedShape=$pressedShape," +
" disabledShape=$disabledShape, focusedDisabledShape=$focusedDisabledShape)"
}
}
/**
* Defines [Color]s for all TV [Interaction] states of Button.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ButtonColors internal constructor(
internal val containerColor: Color,
internal val contentColor: Color,
internal val focusedContainerColor: Color,
internal val focusedContentColor: Color,
internal val pressedContainerColor: Color,
internal val pressedContentColor: Color,
internal val disabledContainerColor: Color,
internal val disabledContentColor: Color,
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ButtonColors
if (containerColor != other.containerColor) return false
if (contentColor != other.contentColor) return false
if (focusedContainerColor != other.focusedContainerColor) return false
if (focusedContentColor != other.focusedContentColor) return false
if (pressedContainerColor != other.pressedContainerColor) return false
if (pressedContentColor != other.pressedContentColor) return false
if (disabledContainerColor != other.disabledContainerColor) return false
if (disabledContentColor != other.disabledContentColor) return false
return true
}
override fun hashCode(): Int {
var result = containerColor.hashCode()
result = 31 * result + contentColor.hashCode()
result = 31 * result + focusedContainerColor.hashCode()
result = 31 * result + focusedContentColor.hashCode()
result = 31 * result + pressedContainerColor.hashCode()
result = 31 * result + pressedContentColor.hashCode()
result = 31 * result + disabledContainerColor.hashCode()
result = 31 * result + disabledContentColor.hashCode()
return result
}
override fun toString(): String {
return "ButtonColors(containerColor=$containerColor, contentColor=$contentColor, " +
"focusedContainerColor=$focusedContainerColor, " +
"focusedContentColor=$focusedContentColor, " +
"pressedContainerColor=$pressedContainerColor, " +
"pressedContentColor=$pressedContentColor, " +
"disabledContainerColor=$disabledContainerColor, " +
"disabledContentColor=$disabledContentColor)"
}
}
/**
* Defines the scale for all TV [Interaction] states of Button.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ButtonScale internal constructor(
@FloatRange(from = 0.0) internal val scale: Float,
@FloatRange(from = 0.0) internal val focusedScale: Float,
@FloatRange(from = 0.0) internal val pressedScale: Float,
@FloatRange(from = 0.0) internal val disabledScale: Float,
@FloatRange(from = 0.0) internal val focusedDisabledScale: Float
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ButtonScale
if (scale != other.scale) return false
if (focusedScale != other.focusedScale) return false
if (pressedScale != other.pressedScale) return false
if (disabledScale != other.disabledScale) return false
if (focusedDisabledScale != other.focusedDisabledScale) return false
return true
}
override fun hashCode(): Int {
var result = scale.hashCode()
result = 31 * result + focusedScale.hashCode()
result = 31 * result + pressedScale.hashCode()
result = 31 * result + disabledScale.hashCode()
result = 31 * result + focusedDisabledScale.hashCode()
return result
}
override fun toString(): String {
return "ButtonScale(scale=$scale, focusedScale=$focusedScale, pressedScale=$pressedScale," +
" disabledScale=$disabledScale, focusedDisabledScale=$focusedDisabledScale)"
}
}
/**
* Defines [Border] for all TV [Interaction] states of Button.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ButtonBorder internal constructor(
internal val border: Border,
internal val focusedBorder: Border,
internal val pressedBorder: Border,
internal val disabledBorder: Border,
internal val focusedDisabledBorder: Border
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ButtonBorder
if (border != other.border) return false
if (focusedBorder != other.focusedBorder) return false
if (pressedBorder != other.pressedBorder) return false
if (disabledBorder != other.disabledBorder) return false
if (focusedDisabledBorder != other.focusedDisabledBorder) return false
return true
}
override fun hashCode(): Int {
var result = border.hashCode()
result = 31 * result + focusedBorder.hashCode()
result = 31 * result + pressedBorder.hashCode()
result = 31 * result + disabledBorder.hashCode()
result = 31 * result + focusedDisabledBorder.hashCode()
return result
}
override fun toString(): String {
return "ButtonBorder(border=$border, focusedBorder=$focusedBorder," +
"pressedBorder=$pressedBorder, disabledBorder=$disabledBorder, " +
"focusedDisabledBorder=$focusedDisabledBorder)"
}
}
/**
* Defines [Glow] for all TV [Interaction] states of Button.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ButtonGlow internal constructor(
internal val glow: Glow,
internal val focusedGlow: Glow,
internal val pressedGlow: Glow
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ButtonGlow
if (glow != other.glow) return false
if (focusedGlow != other.focusedGlow) return false
if (pressedGlow != other.pressedGlow) return false
return true
}
override fun hashCode(): Int {
var result = glow.hashCode()
result = 31 * result + focusedGlow.hashCode()
result = 31 * result + pressedGlow.hashCode()
return result
}
override fun toString(): String {
return "ButtonGlow(glow=$glow, focusedGlow=$focusedGlow, pressedGlow=$pressedGlow)"
}
}
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonShape.toClickableSurfaceShape(): ClickableSurfaceShape = ClickableSurfaceShape(
shape = shape,
focusedShape = focusedShape,
pressedShape = pressedShape,
disabledShape = disabledShape,
focusedDisabledShape = focusedDisabledShape
)
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonColors.toClickableSurfaceContainerColor(): ClickableSurfaceColor =
ClickableSurfaceColor(
color = containerColor,
focusedColor = focusedContainerColor,
pressedColor = pressedContainerColor,
disabledColor = disabledContainerColor,
)
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonColors.toClickableSurfaceContentColor(): ClickableSurfaceColor =
ClickableSurfaceColor(
color = contentColor,
focusedColor = focusedContentColor,
pressedColor = pressedContentColor,
disabledColor = disabledContentColor,
)
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonScale.toClickableSurfaceScale() = ClickableSurfaceScale(
scale = scale,
focusedScale = focusedScale,
pressedScale = pressedScale,
disabledScale = disabledScale,
focusedDisabledScale = focusedDisabledScale
)
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonBorder.toClickableSurfaceBorder() = ClickableSurfaceBorder(
border = border,
focusedBorder = focusedBorder,
pressedBorder = pressedBorder,
disabledBorder = disabledBorder,
focusedDisabledBorder = focusedDisabledBorder
)
@OptIn(ExperimentalTvMaterial3Api::class)
internal fun ButtonGlow.toClickableSurfaceGlow() = ClickableSurfaceGlow(
glow = glow,
focusedGlow = focusedGlow,
pressedGlow = pressedGlow
)