Technical UI Artist/Designer
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, Poppy Playtime had 7.5 billion views of Huggy Wuggy videos on YouTube.
What You'll Do
What You'll Do
- Implement static and animated user interfaces that are easy to understand, easy to navigate, and convey information for effective end user experience.
- Execute UI design in engine with a keen eye for detail at all levels – keeping in mind the overall art treatment, screen-to-screen- UI placement, and data structures, while applying and maintaining consistency throughout the entire project interface.
- Communicate and collaborate with UI and UX designers, UI engineers, technical designers and more to deliver features on time, in line with the art direction, and with the players best interest in mind.
- Ensure our UI is optimal with continued iteration and development.
- Routinely identify, implement, document, and advocate UI Blueprint architecture best practices and workflows to improve team effectiveness.
- Learn and research new tools to elevate the quality of UI deliverables and improve workflow within the UI team.
- Strong proficiency with Unreal Engine and Blueprint scripting is required.
- A strong eye for quality and are always seeking to improve.
- Desire to solve problems and ability to think both technically and artistically, considering accessibility and optimization in your work.
- Strong understanding of engine technologies, optimization, and data structures.
- A positive attitude with the ability to give and receive constructive feedback.
- Ability to analyze and solve sophisticated technical and design problems.
- Experience building complex real-time user interfaces.
- Ability to iterate & collaborate under deadlines & production constraints.
- In-Engine UI Materials knowledge is a major plus.
- Programming experience (C++, C#, etc.) is a plus.
- A desire to grow into a leadership role.
- Proven experience developing UI for a AA and AAA production from conception through to release.
- Understanding of various design tools (e.g. Figma, Adobe Suite & 3D software).
- Portfolio showing a wide range of work.
- Storytelling
- Quality
- Obsession
- Creativity
- Subversion
- Collaboration
- Scrappiness
- Kindness
- Result-Oriented
- Autonomy
- Efficiency
- Humility
- Be real.
- Be weird.
-
Seniority level
Entry level -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Entertainment Providers
Referrals increase your chances of interviewing at Mob Entertainment by 2x
See who you knowGet notified about new User Interface Artist jobs in United States.
Sign in to create job alertSimilar Searches
Looking for a job?
Visit the Career Advice Hub to see tips on interviewing and resume writing.
View Career Advice Hub