Kristian Simsarian ❤️

Kristian Simsarian ❤️

San Francisco, California, United States
500+ connections

About

My roles include robot wizard, educator, designer, investor, innovator, improv actor and…

Articles by Kristian

Activity

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Experience

  • Collective Creativity Graphic
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    San Francisco

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    San Francisco, California, United States

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    Berkeley, California, United States

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    San Francisco

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    San Francisco Bay Area

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    San Francisco Bay Area

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    San Francisco

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    San Francisco

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    San Francisco Bay Area

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    San Francisco Bay Area

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    San Francisco Bay Area

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    Italy

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    Edinburgh, United Kingdom

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    New York, New York, United States

Education

  • Columbia University Graphic

    Columbia University

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    I started at Columbia with a dream of bringing together my several years architecture studio together with my technical ingenuity, combining civil engineering, psychology, computer science and studio architecture along the way. Though I began in architecture, my love for computers and things technical drew me into the most creative area of computer science I could find at the time, artificial intelligence. I emerged with a rare hybrid skill set I would later apply to build smart robots that…

    I started at Columbia with a dream of bringing together my several years architecture studio together with my technical ingenuity, combining civil engineering, psychology, computer science and studio architecture along the way. Though I began in architecture, my love for computers and things technical drew me into the most creative area of computer science I could find at the time, artificial intelligence. I emerged with a rare hybrid skill set I would later apply to build smart robots that collaborate with humans in the built environment.

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    Human-Robot Collaboration.

    My thesis was the culmination of over a decade of work building robots that navigate, see and work in collaboration with humans and other robots. This involved experiments in virtual, augmented, and mixed realities, machine learning, gestures, speech and how we can effectively design scalable, collaborative relationships between humans and smart agents.

    I worked on three primary challenges. The first is a challenge is how design must shift when…

    Human-Robot Collaboration.

    My thesis was the culmination of over a decade of work building robots that navigate, see and work in collaboration with humans and other robots. This involved experiments in virtual, augmented, and mixed realities, machine learning, gestures, speech and how we can effectively design scalable, collaborative relationships between humans and smart agents.

    I worked on three primary challenges. The first is a challenge is how design must shift when computers become smart. If it is no longer pixels, then we need to design metaphors that become the building blocks for experiential relationships with agents. The second challenge was of integrating imperfect world models with real-world data in a mixed-reality display. The third was about speech and deictic references through a shared world model. I have both excitement and concern with the rise of public AI, as it disrupts broad areas such as mobility, healthcare, agriculture, democracy and beyond.

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    Working together with a team of psychologists, philosophers, biologists, mathematicians and computer scientists, we explored and researched basic questions in "Strong AI" - what is consciousness and how can we model it? Doing this required exploring the limits of theoretical computation, consciousness, psychology, color perception and smart agents. It was at Chicago that I rekindled my love for art by working with interactive art students from the School of Art Institute Chicago on Interactive…

    Working together with a team of psychologists, philosophers, biologists, mathematicians and computer scientists, we explored and researched basic questions in "Strong AI" - what is consciousness and how can we model it? Doing this required exploring the limits of theoretical computation, consciousness, psychology, color perception and smart agents. It was at Chicago that I rekindled my love for art by working with interactive art students from the School of Art Institute Chicago on Interactive behavioral robots. While at Chicago I also realized that instead of making machines smart, I really wanted to focus on making people smarter using machines, thus my switch to HCI and eventually back to design began.

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    Continuing my quest for action in the real world under digital control, I returned to school and focused on building robots that can navigate using spatial maps, with a focus on what happens when the accuracy of a map degrades. In using my expertise in computational geometry I created several new algorithms to generate robust robot parsable maps that took into account unavoidable factors such as robot drift, calibration and imprecise maps. Together with my advisors we rewrote and published my…

    Continuing my quest for action in the real world under digital control, I returned to school and focused on building robots that can navigate using spatial maps, with a focus on what happens when the accuracy of a map degrades. In using my expertise in computational geometry I created several new algorithms to generate robust robot parsable maps that took into account unavoidable factors such as robot drift, calibration and imprecise maps. Together with my advisors we rewrote and published my masters thesis in the IEEE Computer Vision and Pattern Recognition journal.

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    At Deerfield, I learned the rigors of academic work with world-class humanities, math, science and art teachers. My favorite and best subjects were studio art, architecture, and math. I also learned a bit about how power in the world works by studying alongside future captains of industry and kings of nations.

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    In this two-year program I learned about humanity, my own and others, and what it means to be a leader that values fellowship over followership.

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    Wat Suon Mokkh introduced me to ancient practices of mindfulness through a silent retreat that was almost longer than I could bear. This was a catalytic moment on my journey to find a way to lead with compassion and wisdom, bringing together my yoga, meditation, and professional practice. Theravada theories of dependent origination are quite similar to those I had employed in my theories of consciousness in my behavioral-based robotics research.

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    I founded and led an improvisation group in Stockholm in the 1990's, and while I had taken many workshops, this 10-day workshop with Keith Johnstone was by far the most significant catalyst. Working with Keith solidified my intuitions about what makes improv great for both the player and audience. After this workshop, I decided to bring improvisation into my professional practice which then continued at IDEO. I published a piece about combining improv and design called "Take it to the Next…

    I founded and led an improvisation group in Stockholm in the 1990's, and while I had taken many workshops, this 10-day workshop with Keith Johnstone was by far the most significant catalyst. Working with Keith solidified my intuitions about what makes improv great for both the player and audience. After this workshop, I decided to bring improvisation into my professional practice which then continued at IDEO. I published a piece about combining improv and design called "Take it to the Next Stage" based on applying Keith's work to design and innovation practice. I have stopped performing (for the moment), but bring much of this work forward in the classroom and with clients.

Licenses & Certifications

Volunteer Experience

  • The Greater Good Science Center Graphic

    Science Advisor

    The Greater Good Science Center

    - Present 6 years 4 months

    Science and Technology

    I am honored to serve on the advisory board for the UC Berkeley GGSC - an organization I deeply believe in. Their mission is to discover and disseminate the science for living a meaningful life. They have launched several offers in the last few years that have off the chart results reaching millions of people and changing lives. These include the podcast The Science of Happiness and the EdX course The Science of Happiness. Watch for the 2019 course The Science of Happiness at Work.

  • Center for Humane Technology Graphic

    Advisor

    Center for Humane Technology

    - 6 years 10 months

    Science and Technology

    Tristan, Randy, Aza and the growing team at the CHT are doing important work at the junction of technology, wisdom, and society. Their mission is to realign technology with humanity's best interests. I have been working with Tristan and the intersection of his mission and the design community since he gave his first practice talk at CCA in 2013. We held the first Time Well Spent envisioning session with a panel of early advisors in 2014 and Tristan, and I gave a talk together in 2015 at IxD15…

    Tristan, Randy, Aza and the growing team at the CHT are doing important work at the junction of technology, wisdom, and society. Their mission is to realign technology with humanity's best interests. I have been working with Tristan and the intersection of his mission and the design community since he gave his first practice talk at CCA in 2013. We held the first Time Well Spent envisioning session with a panel of early advisors in 2014 and Tristan, and I gave a talk together in 2015 at IxD15. CHT is an impressive group, and I continue to be amazed at their impact, from Washington D.C. to Silicon Valley and beyond. I feel honored to support their mission.

  • Stanford University Graphic

    Guest Professor

    Stanford University

    - 4 years 5 months

    Education

    d.school - Computer Science - CS 147 - Introduction to HCI

    For five years I led the second multi-week module of this HCI foundations course as a guest professor. The module focused on Design Thinking, BodyStorming, Rapid Research and Prototyping. The course was team-taught by Terry Winograd, Scott Klemmer, and Bill Ver Plank. The first year I had the privilege to co-teach with (and learn alongside) Bill Moggridge.

Publications

  • Designing Storytelling Technologies to Encourage Collaboration Between Young Children

    In Proceedings of Conference on Human Factors in Computing Systems(CHI)

    We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration so that children are invited to discover the added benefits of working together. This idea has been motivated by our experiences of using early versions of our technologies in schools in Sweden and the UK. We compare the approach of encouraging collaboration with other approaches to synchronizing…

    We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration so that children are invited to discover the added benefits of working together. This idea has been motivated by our experiences of using early versions of our technologies in schools in Sweden and the UK. We compare the approach of encouraging collaboration with other approaches to synchronizing shared interfaces. We describe how we have revised the technologies to encourage collaboration and to reflect design suggestions made by the children themselves.

    Other authors
    See publication
  • Dozens more academic publications on Academia.edu:

    https://cca-viscrit.academia.edu/KristianSimsarian

Patents

  • Method and apparatus for presenting polymorphic notes in a graphical user interface

    Issued US 8,335,989

    Service providers and device manufacturers face significant technical challenges in adapting personal information management services for organizing and planning the personal and social lives of users where events, goals, and plans are fluid, dynamic, and nebulous. Therefore, there is a need for an approach for intuitively organizing information (e.g., personal and social information) using a polymorphic note capable of evolving as the information develops and presenting the polymorphic note to…

    Service providers and device manufacturers face significant technical challenges in adapting personal information management services for organizing and planning the personal and social lives of users where events, goals, and plans are fluid, dynamic, and nebulous. Therefore, there is a need for an approach for intuitively organizing information (e.g., personal and social information) using a polymorphic note capable of evolving as the information develops and presenting the polymorphic note to the user.

    An approach is provided for presenting polymorphic notes in a graphical user interface. A polymorphic note manager receives a request to display a plurality of polymorphic notes on a graphical user interface of a device. In response to the request, the polymorphic note manager determines an order of the plurality of polymorphic notes according to either an associated date or, if there is no associated date, a creation date corresponding to each of the plurality of polymorphic notes. The polymorphic note manager then causes, at least in part, actions that result in display of the plurality of polymorphic notes in the graphical user interface according to the determined order.

    Other inventors
    See patent
  • Method and apparatus for providing soft reminders

    Issued US WO 2011117456 A1

    An approach is provided for presenting soft reminders (e.g., reminders for notes with no triggering criteria). A reminder manager receives an input, from a user, for specifying a note. The note is not associated with triggering criteria. In response to the request, the reminder manager retrieves contextual information from a device associated with the user, and causes, at least in part, presentation of a reminder of the note based, at least in part, on the contextual information.

    Other inventors
    See patent
  • Method and apparatus for providing uniform content management

    Issued US PCT/IB2010/052838

    An approach is provided for providing uniform content management for a user equipment. A uniform content management platform determines new content from a plurality of content of different categories. The uniform content management platform further initiates presentation of the new content via a graphical user interface that includes: a dashboard providing a layout of the new content, a content manager that is invoked upon selection of a particular one of the new content for managing a group of…

    An approach is provided for providing uniform content management for a user equipment. A uniform content management platform determines new content from a plurality of content of different categories. The uniform content management platform further initiates presentation of the new content via a graphical user interface that includes: a dashboard providing a layout of the new content, a content manager that is invoked upon selection of a particular one of the new content for managing a group of content of a common category, and a content editor that is invoked upon selection of one of the content in the group for editing the selected content.

    Other inventors
    See patent
  • Method and apparatus for generating a polymorphic note

    Issued US

    An approach is provided for generating a polymorphic note. A polymorphic note manager receives a request, from a device, to generate a polymorphic note, wherein the polymorphic note includes information of a plurality of application types that is developed over a period of time. The polymorphic note manager then generates the polymorphic note in response to the request and stores the polymorphic note for access by the device.

    See patent
  • System for Providing Location-Based Services in a Wireless Network

    Issued US 10/984,618

    Other inventors

Honors & Awards

  • Winner: Best Academic Program

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    CCA Interaction Design won Best Academic Program in 2013.

    THE INTERNATIONAL DESIGN FOR EXPERIENCE AWARDS
    The Design for Experience (DfE) Awards program celebrates the best of experience design, research, strategy, and technology. It is presented in partnership with UX Magazine, and recognizes people, teams, and companies that have achieved success in the design of user- and customer-centered products or services.

  • IDEA Design Award

    IDSA and Fast Company

    Bronze award for Nokia Ovi Suite in the Interactive Product Experiences category

  • Research Assistantship

    National Science Foundation

    Award to pursue research object recognition and color constancy in computer/robot vision.

  • Principle Investigator - KidStory

    European Research Commission

    KidStory was an EU-funded multinational multimillion dollar project to work in schools in the UK and Sweden to research and develop k-5 classroom learning tools that were "as inherently creative and collaborative as a box of crayons or a pile of blocks." It was highly successful.

  • NATO Advanced Study Fellow

    NATO Science for Peace and Security

    In 1993, NATO sponsored a workshop to bring together an international select group of graduate students and researchers to build, share and create the emerging field of biologically-inspired behavior-based robotics. The workshop included many prominent professors and researchers such as Luc Steels, Rodney Brooks, Takashi Gomi, Francesco Mondado, Martin Nilsson and several up and coming students such as Maja Mataric, Sebastian Thrun and several others that included, luckily, myself. The…

    In 1993, NATO sponsored a workshop to bring together an international select group of graduate students and researchers to build, share and create the emerging field of biologically-inspired behavior-based robotics. The workshop included many prominent professors and researchers such as Luc Steels, Rodney Brooks, Takashi Gomi, Francesco Mondado, Martin Nilsson and several up and coming students such as Maja Mataric, Sebastian Thrun and several others that included, luckily, myself. The connections lasted many years as I soon afterward moved to Sweden as a visiting researcher.

  • Mobil Fellow

    Mobil Oil Corporation

    Awarded merit-based graduate fellowship in robotics.

  • Five US patents

    US Patent Office

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