How do you budget for game accessibility and inclusivity?
Game accessibility and inclusivity are not only ethical and social goals, but also business opportunities. More and more gamers expect games to be playable and enjoyable for diverse audiences, and developers who ignore this demand risk losing potential customers and reputation. However, making games accessible and inclusive can also incur additional costs and challenges, especially for small and indie teams. How do you budget for game accessibility and inclusivity without compromising your vision and quality? Here are some tips and best practices to help you plan and prioritize your game accessibility and inclusivity features.
-
Mallikarjun Reddy2 x LinkedIn Top Voice Esports & Gaming | Thought Leader & Speaker | Multipreneur | Fullstack Digital Marketing | Sales…
-
Garry Sands🌟5x LinkedIn Top Voice | Co-Founder @World of Turnips | Bringing People and Product Together | Apple Alumni |…
-
Robin LauDigital Strategist | Gaming and Entertainment Specialist | Digital, Data & Innovation | MBM
Before you start designing and developing your game, you need to have a clear idea of who you are making it for, and what their needs and preferences are. Accessibility and inclusivity are not one-size-fits-all concepts, but rather depend on the context and the characteristics of your game genre, platform, and audience. For example, a fast-paced action game may require different accessibility options than a slow-paced puzzle game, and a mobile game may have different input and output constraints than a PC game. You can use various tools and methods to research your target audience, such as surveys, interviews, personas, user testing, and analytics. By understanding your audience, you can identify the most relevant and impactful accessibility and inclusivity features for your game, and allocate your budget accordingly.
-
Assessing your target audience is probably the most important step in making your game accessible and inclusive. It’s really about understanding who your audience is and what is important to them. From this, have an internal asessment with the team and management on how closely where this matches the values of the people and the company building the game. Essentially figure out the "why" it's important to us. before the 'what' we want to do.
-
Start by assuming that your target audience has individuals who would benefit from accessibility in your game development. Features that assist specific disabilities end up helping all of your players. You can really cut down on costs if you add accessibility Quality Assurance Checkpoints from the very beginning of your game project planning.
-
A broad audience likely includes players with diverse needs, including those with accessibility needs. Investing in accessibility can expand your market reach and foster inclusivity, appealing to a wider demographic and complying with legal standards like the Americans with Disabilities Act. Features such as subtitles, color-blind modes, and customizable controls cater to various impairments, enhancing user experience and satisfaction. Initial audience assessment helps prioritize which accessibility features to develop first, balancing cost against potential market expansion. Engaging with community feedback during early development phases can guide these decisions, making the budgeting for inclusivity both strategic and effective.
-
Budgeting for game accessibility and inclusivity starts with thoroughly assessing your target audience. Identify the diverse needs of your potential players, including those with disabilities. Allocate funds for research and user testing with individuals from various backgrounds to understand their specific requirements. Invest in accessible design features like customizable controls, subtitles, and colorblind modes. Include costs for training your team on inclusive practices and ensuring compliance with accessibility standards. By prioritizing these elements in your budget, you can create a game that welcomes and engages a broader audience, ultimately enhancing user satisfaction and expanding your market reach.
Budgeting for game accessibility and inclusivity can be made simpler by following existing standards and guidelines developed by experts and advocates in the field. These standards and guidelines provide a comprehensive framework to evaluate and improve accessibility and inclusivity, as well as a common language for communication. The most widely used standards and guidelines are the Game Accessibility Guidelines (GAG), the Web Content Accessibility Guidelines (WCAG), the International Game Developers Association (IGDA) Game Accessibility Special Interest Group (SIG), and the Xbox Accessibility Guidelines (XAG). By adhering to these standards and guidelines, you can ensure your game meets minimum requirements for accessibility and inclusivity, while avoiding unnecessary costs down the line.
-
Standards, such as the Web Content Accessibility Guidelines (WCAG) or the Game Accessibility Guidelines, provide a framework for creating games that are usable for people with a wide range of disabilities. Adhering to these guidelines helps in addressing the needs of players with visual, auditory, physical, and cognitive disabilities and also ensures legal compliance with regulations like the Americans with Disabilities Act. Incorporating these standards from the early stages of game development prevents costly redesigns and reworks, allowing for a more efficient allocation of resources. When following these guidelines, developers can create more inclusive games, increasing player satisfaction and loyalty, and a positive brand image.
-
Support Companies and Consultants who can provide this by doing an independent review of your program. There is a variety of resources online that can assist with the planning of your game development.
-
Begin by familiarizing yourself with accessibility standards such as the Web Content Accessibility Guidelines (WCAG) and the Game Accessibility Guidelines. Allocate funds for implementing these guidelines throughout the game development process. This includes investing in tools and technologies that facilitate accessibility, such as screen readers and adaptable input devices. Additionally, budget for regular accessibility audits and user testing with people with disabilities to ensure your game meets these standards. By adhering to these standards and guidelines, you can ensure your game is accessible and inclusive, ultimately reaching a wider audience and providing a better gaming experience for all players.
Budgeting for game accessibility and inclusivity can be made easier by utilizing the available tools and resources. These free or low-cost solutions can save time and money, as well as improve the quality and usability of your game. Examples of such tools and resources include the Accessibility Scanner for Android, which tests your Android game for common accessibility issues, the Inclusive Design Toolkit, which helps you design your game with inclusivity in mind, the Game Accessibility Testing Services, which offers professional and user testing of your game for accessibility and inclusivity, and the Game Maker's Toolkit (GMTK) Accessibility Jam, an online event that challenges you to make a game that is accessible and inclusive for a specific disability or impairment. By using these tools and resources, you can benefit from the knowledge and expertise of the game accessibility and inclusivity community.
-
Explore accessibility middleware or libraries that offer pre-built features to integrate into your game at minimal cost. Engage with accessibility communities or developers. Leverage existing open-source accessibility tools or collaborate on developing new ones.
Finally, when budgeting for game accessibility and inclusivity, it is essential to prioritize and iterate your features throughout the development process. Accessibility and inclusivity cannot be added or fixed at the end of your game, but must be considered and integrated from the start. This does not mean that all possible features must be implemented at once, or that core gameplay or artistic vision must be sacrificed. Instead, criteria such as the impact and value of the feature for your target audience and game goals, the feasibility and cost of the feature for your team and budget, and feedback and data from users and analytics should be taken into account when prioritizing features. By doing so, you can optimize your budget for game accessibility and inclusivity, creating a fun and fair experience for everyone.
-
Focus on essential features for a broad range of needs like subtitles, colorblind modes, adjustable difficulty settings, and controller remapping. Consider implementing core features first, then adding more advanced accessibility options based on budget and user feedback.
-
When budgeting for game accessibility and inclusivity, it's essential to prioritize and iterate your features. Start with core features like subtitles, colorblind modes, adjustable difficulty settings, and controller remapping, which address a broad range of needs. Implement these essential features first and then add more advanced options based on budget and user feedback. Accessibility and inclusivity should be integrated from the beginning of the development process, not added at the end. Prioritize features based on their impact and value to your target audience, the feasibility and cost for your team, and feedback from users. This approach ensures you optimize your budget while creating a fun and fair experience for everyone.
-
Design features that benefit everyone, not just players with disabilities. For example, subtitles benefit both hard-of-hearing players and non-native speakers. Involve players with disabilities in the testing process to identify accessibility issues and gather valuable feedback. Allocate a specific percentage of your overall development budget towards accessibility features. Track and Analyze Costs: Monitor expenses related to accessibility. This data can inform future budgeting for new projects.
-
Add individuals with disabilities to your team and beta testing processes. Start earlier and have them give their feedback on your entire process and iterations. Listen to their feedback. Your leadership / executive team has to be make this a priority by adding this to your Strategic Plan and Business Model.
-
For game accessibility and inclusivity, there are several additional factors to consider. First, allocate funds for hiring accessibility consultants who can provide expert guidance throughout the development process. Plan for ongoing user testing with diverse groups, ensuring that feedback from players with various needs is incorporated into your design. Don't forget to budget for marketing and community outreach to promote your game’s accessibility features, helping to attract a broader audience. Finally, set aside resources for post-launch updates and support to address any accessibility issues that arise and to continuously improve the player experience.
Rate this article
More relevant reading
-
Gaming IndustryHow do you inspire game developers and publishers to prioritize accessibility and inclusivity?
-
Game DevelopmentWhat are the most effective ways to ensure your game is accessible for all players?
-
Mobile Game DevelopmentHow do you implement accessibility and inclusivity in mobile game design and development?
-
Game DesignHow can you design a game demo that showcases accessibility and inclusivity?