Nate Lanxon

  • Microsoft confirms no 7-inch tablet plans for Windows 8

    Microsoft confirms no 7-inch tablet plans for Windows 8

    From Google Android to Amazon Kindle, and now to Apple with the iPad mini, the hottest topic in the tablet world is seven- and eight-inch form factors. Unless you're Microsoft, that is.

    I recently met with Tami Reller, corporate vice president and CFO of Microsoft's Windows Group, at the company's London headquarters, who told me Microsoft has no plans to get into the seven-inch tablet space with Windows 8. Continue reading

  • EE on lack of unlimited 4G data plans: 500MB 'more than enough for most'

    EE on lack of unlimited 4G data plans: 500MB 'more than enough for most'

    The UK is about to get 4G LTE, the next generation mobile phone technology that offers internet browsing and downloads at speeds five times that of 3G. But the company set up to offer it, EE, a sister brand to Orange and T-Mobile, is about to set a precedent that may disappoint some: entry-level contracts that start at £36 per month for just 500MB of inclusive data, and no unlimited data option.

    EE instead offers unlimited calls and texts with all of its service plans, along with a variety of movie- and music-download service options to sweeten the deal. This raises two questions: Who's moving to a 4G data network to take advantage of unlimited calls (which don't utilise 4G speeds), and what's the point in having such fast access to data if users must carefully monitor how they use it?

    Continue reading

  • Name the Wired.co.uk Podcast anniversary beer!

    Name the Wired.co.uk Podcast anniversary beer!

    We're very excited to be fast approaching the 100th episode of the Wired.co.uk Podcast. To help us celebrate, London's Meantime Brewing Company is producing a very special beer for us -- and you get to help name it.

    We're looking for some creative suggestions on the theme of fantasy and science, geek culture and technology. We want the name to stand out and be in line with the kinds of stories Wired concerns itself with on a daily and monthly basis. Continue reading

  • Q&A: How Sony simultaneously develops the same game for PS3 and Vita

    Q&A: How Sony simultaneously develops the same game for PS3 and Vita

    Shuhei Yoshida is the president of Sony's worldwide PlayStation software development and oversees all Sony's game studios, from Japan to the US. He has worked at Sony for over 25 years and was a lead executive on the original PlayStation project. I travelled to Tokyo to meet him at his office to find out the processes and challenges of developing games that appear on the PlayStation 3 console and the portable PS Vita system.

    What is the process for developing a game that is to be released on PlayStation 3 and PS Vita? Are they separate teams?

    We do not have a set process. Some of the games we start as a PS3 title and add in a Vita [version] during development. Some other projects are started as Vita titles and a PS3 [version] is added later. For newer titles, we start both from the beginning. It's different for every title.

    The performance is quite similar [for PS3 and Vita] unless you're making something like Uncharted or The Last Of Us, which take every bit of [hardware] performance available. The Vita's smaller screen size allows developers to economise on textures and the level of detail so that it can be played on the Vita. Plus sharing the core gaming engine makes it really easy for developers to enable cross-platform play. Continue reading

  • Fat Princess drilled by Big Daddy in PlayStation All-Stars Battle Royale

    Fat Princess drilled by Big Daddy in PlayStation All-Stars Battle Royale

    Sony has united some of the PlayStation's most recognisable characters -- from Parappa the Rapper to Bioshock's Big Daddy -- and trapped them all in the same game in the name of comic violence.

    The game is PlayStation All-Stars Battle Royale, and it does for nostalgic gamers what the Marvel Vs. Capcom series did for comic book fans. It's for the group of beat 'em up fans who have always wanted to knock the stuffing out of Fat Princess with Big Daddy's drill arm, or use God of War's Kratos to annihilate LittleBigPlanet's Sackboy.

    Continue reading