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{{refimprove|date=February 2010}}
{{refimprove|date=February 2010}}
'''Trademark share''' is a term used to refer to a [[company]]'s share of [[Registered trademark|registered]] and [[unregistered trade mark]]s in a particular [[industry]] or market segment. It is a key metric and one of many useful tools, when appropriately used, to understand how well positioned a company is to gain some competitive advantage (e.g. more [[Profit (accounting)|profit]] or [[revenue]], better [[Rate of return|ROI]] on [[Advertising campaign|ad campaigns]], defend or increase [[market share]]) within an industry or market segment.<ref>[http://insidetrademarks.com/?p=264 Inside Trademarks]</ref>
'''Trademark share''' is a [[company]]'s share of [[Registered trademark|registered]] and [[unregistered trade mark]]s in a particular [[Industry (economics)|industry]] or market segment. It is a key metric and one of many useful tools, when appropriately used, to understand how well positioned a company is to gain some competitive advantage (e.g. more [[Profit (accounting)|profit]] or [[revenue]], better [[Rate of return|ROI]] on [[Advertising campaign|ad campaigns]], defend or increase [[market share]]) within an industry or market segment.<ref>[http://insidetrademarks.com/?p=264 Inside Trademarks]</ref>


==References==
==References==
{{Reflist}}
<references>"Trademarks in Social Gaming - A Key Indicator of Success for Game Developers (Part I)" [http://insidetrademarks.com/?p=264], Feb 28, 2010<references/>
* "Trademarks in Social Gaming - A Key Indicator of Success for Game Developers (Part I)" [http://insidetrademarks.com/?p=264], Feb 28, 2010


{{Trademark law}}
{{Trademark law}}

Latest revision as of 02:39, 28 September 2020

Trademark share is a company's share of registered and unregistered trade marks in a particular industry or market segment. It is a key metric and one of many useful tools, when appropriately used, to understand how well positioned a company is to gain some competitive advantage (e.g. more profit or revenue, better ROI on ad campaigns, defend or increase market share) within an industry or market segment.[1]

References[edit]

  • "Trademarks in Social Gaming - A Key Indicator of Success for Game Developers (Part I)" [1], Feb 28, 2010