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Flooding or scrolling on an IRC network is a method of disconnecting users from an IRC server (a form of Denial of Service), exhausting bandwidth which causes network latency ('lag'), or just annoying users. Floods can either be done by scripts (written for a given client) or by external programs.

It is possible to flood a client off the network simply by sending them data faster than they can receive it and thus cause a quit with the "max sendq exceeded" message, but this is generally only feasible if the users connection is already slow/lagging and/or the attacker has a very large number of connections to the IRC network.

Therefore, more common flooding techniques are based on the fact that the maximum number of messages that can be sent in a specified interval is controlled on the IRC server. Once this value is exceeded messages are stored in a buffer and delayed. If the buffer is filled the client is disconnected with an "Excess Flood" quit message. By sending messages that request an automated reply some IRC clients can be forced to flood themselves off.

Types of floods

A post flood on #wikipedia-en, using the common Internet term "OMG".
Crapflood
This is the simplest type of IRC flooding. It involves posting large amounts of posts or one very long post with repetitive text. It can also involve text with no meaning or no pertinence to the current discussion.[1] This type of flood is most commonly achieved by copying and pasting one short word repeatedly. Occasionally, when there are a large amount of small words, the entire message will be copied and pasted to produce massive amounts of text. This can, in turn, be done again, creating an exponential rise in the amount of text.
CTCP flood
These are probably the most common and most efficient. Since CTCP is implemented in almost every client, most users respond to CTCP requests. By sending too many requests, after a couple of answers they get disconnected from the IRC server. The most widely-used type is CTCP PING, although most clients also implement other CTCP replies.
DCC flood
Initiating many DCC requests simultaneously. Theoretically it can also be used to disconnect users, because the target client sends information back about what port is intended to be used during the DCC session.
ICMP flood
Typically referred to as a ping flood. This attack overloads the victim's bare internet connection with an amount of data exceeding the connection's capacity, causing not only a disconnection from the IRC network (seen by observers as a quit due to "Ping timeout"), but a failure of the victim's internet connection itself, either slowing it down severely or effectively disabling it's functionality completely for the duration of the attack. Technically speaking, this is not an IRC flood, as the attack itself doesn't traverse the IRC network at all, but operates entirely independent of anything but the raw internet connection and it's IP protocol (of which ICMP is a subset). Even so, the actual IP address to flood (the address of the victim's connection) is frequently obtained by looking at the victim's user information (ie. through the /whois command) on the IRC network, and it's a popular IRC-based means of DoS attack.
Example of a message flood using over 50 clones.
Message flood
Sending lots of private messages to the victim, mainly from different connections called clones (see below). Since many clients separate the private conversations into another window, they open a new window for every new user a message is received from. This is exploitable by sending messages from multiple names, causing the target client to open many new windows and potentially swamping the user with boxes. Sometimes the easiest way to close all the windows is to restart the IRC client, although scripts (client extensions) exist to 'validate' unknown nicknames before receiving messages from them.
Notice flood
Similar to the message, but uses the "notice" command.
Invite flood
Sending lot of invites, mostly to fake channels.
Nick flood
Changing the nick as fast as possible, thus making the conversation unenjoyable in the channel. This will often result in a ban.
Connect flood
Connecting and disconnecting from a channel as fast as possible, therefore spamming the channel with dis/connect messages, thus making the conversation unenjoyable. This will also often result in a ban.
Version flood
Sending many requests (usually via clones) for the client's version. The client then responds enough to flood itself off.

Clones

Of course, abusers do not flood from their own nicknames, because of the following reasons:

  • they can easily be K-Lined by administrators ('IRCops,' 'ServerOPs' or 'SOPs'),
  • banned from channels by operators ('ChanOPs' or 'OPs'),
  • from one user the flood is often not effective (The limits apply to the attacker too).

Instead clones are used, which are script or program controlled clients, primary designed to abuse others. When this method is used, it becomes easier to attack a user using many clones at the same time. Generally, the more clones an attacker has, the greater the chance of an attack succeeding. However the maximum connections from any one ip address are generally limited by the IRC network (either at the IRCD level or the services level).

One common way to increase the number of clones is by using open proxies. Basically these proxies are SOCKS or Squid-based, which support IRC connections by default. If one has a list of open proxies, he can use them to connect his clones through them to various IRC servers. Alternatively, compromised systems can be used to make the connections.

To prevent this, nowadays some IRC servers are configured to check common proxy ports of the client at the very beginning of the connection. If a successful proxy request can be done, it immediately drops the user (or clone). Other IRC networks use a separate proxy scanner that scans users as they join the network and kills or glines any users it detects an open proxy on. However this offers no protection against compromised systems or proxies on nonstandard ports (a full 65535 port scan isn't really feasible both for performance reasons and because it risks setting off Intrusion Detection Systems).

Protection

Almost every IRC client offers some kind of flood protection. These protections are based on the built-in "ignore" feature, which means that a given incoming message, CTCP, invitation, etc. will be blocked if the sender's hostmask matches any of the masks are defined in the ignore list. This is useful as few IRC networks implement the 'silence' command to reject messages by the server. In other words, every message will be posted to the correspondent user, whether it is a normal message or its content is intentionally malicious.

Many clients also limit the number of replies that can be sent in response to any incoming traffic from the network thus avoiding hitting the excess flood limit.

Flood protection in mIRC

There's also flood protection in the popular Windows-based client program, mIRC, in the Options menu. Users can set up some important values about how many incoming bytes are considered to be flooding, maximum incoming lines per user and ignorance time. Note that these settings are not enabled by default.

Despite these possibilities, there are much more sophisticated ways to eliminate flooding using mIRC scripts. These include additional features, such as CTCP cloaking, better message flood control, more adjustable flood triggers, and many others.

Firewalls and floods

Many users believe that installing a firewall will protect them against these attacks. This is not true, because the IRC protocol operates in the application layer, therefore a packet filter firewall cannot examine the incoming data stream to filter the flood. No known application layer firewalls provide such protection at this time.

See also

Notes

  1. ^ An example of this would be someone posting the entire contents of a book or poem when the book or poem in question is unrelated to discussion.

External links